Delphy
delphic.bsky.social
Delphy
@delphic.bsky.social
del·phic; /ˈdelfik/; Adjective; Deliberately obscure or ambiguous

http://delphic.me.uk
I'm really impressed by how the choices for rounding, pixel art style, lighting choices give this a subtle but distinct aesthetic.

Thanks for the recap, I missed some of those!
December 16, 2025 at 5:31 PM
This sounds familiar :D
December 8, 2025 at 4:44 PM
Hell yeah
December 5, 2025 at 2:40 PM
And yet I've had to turn off all auto-complete suggestions because I can't stop my IDE from using AI data even when I tell it not to, and most of the time it isn't what I want to write because it's a basic implementation and I'm fancy ;)
October 31, 2025 at 12:58 PM
Living the dream. It's a dream right? Everything is good... right?
June 17, 2025 at 1:13 PM
I am (mostly) enjoying the differences in editor - but tangentially, how have got on with actually attaching the debugger?... it's been a bit flaky for me, though I am being mad and prototyping a multiplayer game.
March 17, 2025 at 11:47 AM
This looks great! 2 bit palettes are such fun to work with.
February 24, 2025 at 10:47 AM
It's funny, I really enjoyed Halo (1)s way of encouraging certain weapons at certain times, felt natural and immersive. Whereas Destiny's, we'll dynamically control the ammo drops from enemies to force you to switch infuriated me.
February 12, 2025 at 9:02 AM
The projected kills me!😆
January 31, 2025 at 11:41 AM
Suddenly I realize why, when toying with fiction writing a wrote a magic system that's all about setting summoning circles and pacts - in a language you had to learn that wasn't quite what it seemed - correctly or there being horrible consequences.
Though the consequences were demons.
January 31, 2025 at 11:35 AM
👀
January 29, 2025 at 4:41 PM
It's fun, I have the opposite problem with my Rust engine, works fine on FF, Chrome black screen many errors.
January 16, 2025 at 5:48 PM
Well I managed to get acme.sh working again for my site, so have worked around the problem.

It's still frustrating that browsers vendors (or one in particular) doesn't seem to be concerned about keep backwards compatibility.
GitHub - acmesh-official/acme.sh: A pure Unix shell script implementing ACME client protocol
A pure Unix shell script implementing ACME client protocol - acmesh-official/acme.sh
acme.sh
January 12, 2025 at 6:07 PM
And w.r.t. to lets encrypt, yes thanks. I've had my site set up as https previously, and managed to fix it this weekend, but my server side setup isn't entirely standard so the auto-renew never works, and it has a habit of breaking occasionally.
January 12, 2025 at 6:06 PM
I don't quite understand how "Over http, anyone can intercept your connection and capture your mouse for click farming." would work mechanically, are they intercepting and serving different script files to you to do this?

Even so I don't see how this is a privacy concern.
January 12, 2025 at 6:05 PM
Thank ye! It helps when you write it directly in web tech!
December 15, 2024 at 4:45 PM
Unfortunately I came into the jam slightly ill and it's limited the amount of time I could spend on it, so time for some rest first.

I'm always happy to take part in this jam though as it's so relaxed, and that submission remains open after the initial deadline. <3
December 15, 2024 at 2:56 PM
I may continue to poke at it, see if I can create more than the brief shooting gallery it currently is - or at least make it a more entertaining shooting gallery - before submitting anything to the itch jam.

Whilst I had fun working on it, I'm not currently proud of it, which I'd want to be!
December 15, 2024 at 2:52 PM
Ghosts
December 13, 2024 at 8:00 PM