Delightful Games
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Delightful Games
@delightful-games.com
In February 2022 with an alpha build prototype, Delightful Games was founded to launch a series of games using a profit share model with creators. The first title, Spaceschuter McGavin is slated for Android & iOS in 2026. https://linktr.ee/delightfulgames
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So it looks like Skynet is still a few 100 AI generations away. Glad to be here in the beginning though? 😅 Much like a young child, it forgets instructions 🤷 What you gonna do?
We can't count your calories this holiday, but we can count your code for you when you get back. Check out code-counter.delightful-games.com today!

We wish everyone safe travels, large turkeys, sweet pies, and an oxford comma this holiday! 😅 We're thankful for all your support!
November 27, 2025 at 6:40 PM
Here's a question for GameDevs: Anyone ever work with a dynamic MMO economy? What I mean is, has anyone ever built a dynamic marketplace that responds in real-time to supply and demand? Just looking for thoughts on the matter 👍
November 24, 2025 at 11:28 AM
I'm happy to announce the launch of code-counter.delightful-games.com! It will serve as the starting point for all things Code Counter! Get your free copy today! marketplace.visualstudio.com/items?itemNa... 📦⬇️
November 11, 2025 at 9:48 PM
Computer programming is great... except Cascading Style Sheets. CSS is hell on earth for some of us!
November 3, 2025 at 11:52 AM
🚀 New from Delightful Games!

VSCode Code Counter helps developers visualize readability and complexity using customizable emoji badges right in Visual Studio Code.

Measure code for humans, not machines.

🔗 delightful-games.com/blog/vscode-...

#VSCode #DevTools #OpenSource #Coding
October 14, 2025 at 11:58 PM
How to use up all your coPilot premium access in 2 days (it refreshes every 30). Have it build test structure for an existing product that is fully implemented 😅 #soloDev #gameDevLife
#githubCoPilot
October 8, 2025 at 12:28 PM
So it looks like Skynet is still a few 100 AI generations away. Glad to be here in the beginning though? 😅 Much like a young child, it forgets instructions 🤷 What you gonna do?
October 5, 2025 at 2:12 PM
Who'd have thought telling an AI "Make it so." was so satisfying?! #ST:NG #Picard 🫡🛰️🚀🌌
October 2, 2025 at 4:45 PM
We're happy to reveal a sneak preview of our Trailer for Spaceschuter McGavin! Check it out! youtu.be/v6b4NUaD0RE?...
Spaceschuter McGavin - Sneak peak Trailer Preview
YouTube video by Delightful Games
youtu.be
July 19, 2025 at 3:42 PM
We don't need no stinking 4th wall! Checkout the latest reward to our upcoming Kickstarter even this summer.

youtu.be/L99rjWZuqWE?...
SSMG Kickstarter Statue Prototype
YouTube video by Delightful Games
youtu.be
June 23, 2025 at 4:18 PM
We're excited for some of the new swag we'll be announcing with the launch of our crowdsourcing effort! Here's a tiny preview of some of the merch! (Not painted yet!)
May 15, 2025 at 1:08 PM
Between Blender, Cura, and Unity, my mouse is lost in what can only be 3D navigable hell. 3D Navigation standards would be nice across platforms
May 14, 2025 at 11:32 AM
Reposted by Delightful Games
New Episode! It's mostly what we've been playing, plus the GTA 6 stuff and Microsoft's price increases. It's not the happiest of gaming news lately with tariffs and prices and delays and layoffs/closings. Sadly, only probably gonna get worse. Wish I had happier news.

youtu.be/HGUXTQtwAU0
In-Game Chat: Season 19, Episode 15
YouTube video by In-Game Chat
youtu.be
May 11, 2025 at 2:27 PM
I got 99 problems, but a bug in Spaceschuter McGavin ain't one.

Anyone experienced with GooglePlayGames integration on Unity 6? I might have an opportunity for an engineer to help us out!
May 10, 2025 at 1:00 PM
We're excited to unveil the final aesthetics on our Heroine for Spaceschuter McGavin!
May 8, 2025 at 11:04 PM
In case anyone is looking for a fun game to play with some friends (for free!) this summer, we're hosting a closed-beta for a new mobile game Spaceschuter McGavin here! Join today before all the slots fill up! www.facebook.com/share/p/1Bht...
April 7, 2025 at 8:50 PM
Unity UI with Gradients. Why do you be like you do? I just want my RGB value to take! 😭
April 7, 2025 at 1:01 PM
www.eurogamer.net/valve-bans-a... whelp it was a good plan, but it looks like our expansion of Spaceschuter McGavin into Steam will be delayed indefinitely as we decide how to make money on the platform. (Spaceschuter is a free-to-play, micro transaction, mobile game with rewards for ads 🤷‍♂️)
Valve bans all Steam games that force players to watch advertisements
Valve has implemented new rules around advertising, explicitly prohibiting games that force players to watch in-game ad…
www.eurogamer.net
February 10, 2025 at 2:33 PM
Sorry for the algebra!

Game Development takes X time
Game Development for mobile take Y^X time

Any questions? 😤
February 1, 2025 at 2:31 PM
Latest pick of my wall of inspiration 💜✌️🌍 Happy New Year everyone!
January 6, 2025 at 5:29 PM
Currently wiring up our back-end calls to the client in the unity editor & wiring those calls up to the GUI 😮‍💨 It's tiring to have to create so many code files, but doing it right is the only thing that can help this already semi-complex beast. #organizeUrCode!
December 29, 2024 at 5:29 PM
We need a meme of Unity's headaches vs. unreal's headaches, vs. godot's, vs. bevvy's etc. 😩
December 2, 2024 at 2:52 PM
When you realize the time because of a datetime variable in your debugger instead of the clock in the corner of your screen
a black and white photo of a woman with a surprised look on her face and the words `` oh , time flew by '' .
Alt: a black and white photo of a woman with a surprised look on her face and the words `` oh , time flew by '' .
media.tenor.com
November 30, 2024 at 12:29 PM
Check us out! We made the IGN list! (I can follow directions! 😅)

www.ign.com/games/spaces...
Spaceschuter McGavin - IGN
Release Date, Trailers, News, Reviews, Guides, Gameplay and more for Spaceschuter McGavin
www.ign.com
November 25, 2024 at 12:21 PM
Reposted by Delightful Games
November 19, 2024 at 3:46 PM