Deepanshu garg
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deepanshugarg.bsky.social
Deepanshu garg
@deepanshugarg.bsky.social
just stay curious
7/ Conclusion 🎯

Understanding this concept will save you from debugging nightmares when dealing with function parameters, Flutter widgets, and data handling in Dart. 🚀

Have you ever faced unexpected bugs because of this? Share your experience below! ⬇️ #Dart #Flutter
March 17, 2025 at 7:21 AM
6/ Key Takeaways 📌

Primitives (int, double, bool, String) → Passed by value (copy).
Objects (List, Map, custom classes) → Passed by reference (modifies original).
To avoid accidental modifications, create copies or use immutable structures.
March 17, 2025 at 7:21 AM
5/ How to prevent unwanted changes?

If you want to avoid modifying the original object, use copies:
March 17, 2025 at 7:21 AM
4/ Why does this matter? 🤔

If you modify objects unintentionally, you might introduce unexpected side effects in your code. This is especially important in:
✔️ Flutter state management
✔️ API responses
✔️ Multithreading & concurrency
March 17, 2025 at 7:21 AM
3/ On the other hand, objects like:

List
Map
Set
Custom classes
are passed by reference. Instead of creating a copy, Dart passes a reference to the original object. This means modifications inside a function affect the original data.
March 17, 2025 at 7:21 AM
2/ Primitive types in Dart include:

int
double
bool
String
These are passed by value, meaning when you pass them to a function, a copy is created. Changes inside the function don’t affect the original variable.
March 17, 2025 at 7:21 AM
Yeah I agree
March 16, 2025 at 5:26 PM