Deejay Speedwagon
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deejayspeedwagon.bsky.social
Deejay Speedwagon
@deejayspeedwagon.bsky.social
I'm that bastard femboy cat
Horrendously addicted to Runescape Sometimes I'll roleplay
He/him 23
Pansexual & Fraysexual
🖤 Love my mouse wife @deedeestarman.bsky.social 🖤
Don't be afraid to talk to me 🖤
Header by @sophiesuffocate.bsky.social
🔞
Reposted by Deejay Speedwagon
Gang of Dragon revealed from Nagoshi
December 12, 2025 at 2:08 AM
Surely one day we'll get that avatar rework. Surely.
November 3, 2025 at 5:26 PM
Still, I feel there probably could have been a better way to keep that original design as the plume was iconic. I suppose those plumes were an iconic aspect that was lost.
November 3, 2025 at 5:24 PM
I agree that the designs differentiate drastically in comparison to OSRS.

As I said earlier, I think the change is to help differentiate the feeling of progression to a more extreme degree. The armor design progression doesn't change until you reach boss armors in OSRS.

I'm RS3, it's very clear.
November 3, 2025 at 5:23 PM
I think RS3 as a whole needs to have a more cohesive art style and I feel reverting back to a OSRS designs would be stepping in the opposite direction.

I'm not a fan of the new "waxy" art style seen in say the latest premier armors, but the RS3 designs for Barrows still share the original design.
November 3, 2025 at 3:48 PM
I won't lie, I actually find the helmet of RS3 to be iconic and stand out a lot. Most of the armor sets are visually different from one another which gives a scale of progression rather than the OSRS design which is just a color swap.

As a colorblind person, I can't differentiate rune & mithril.
November 3, 2025 at 3:43 PM
Yeah the DLC bosses tend to use that much from me too.
April 23, 2025 at 12:14 AM
Reposted by Deejay Speedwagon
April 1, 2025 at 8:30 PM
Oh shit is that my twin? Sing it!
April 13, 2025 at 5:23 PM