@deantak.bsky.social
Gaming culture 18 sessions; gaming business 26; tech 8; entertainment 5; gameplay 2; and development 12. Some of the 48 sessions have multiple categories.
November 7, 2025 at 11:34 PM
Gaming culture 18 sessions; gaming business 26; tech 8; entertainment 5; gameplay 2; and development 12. Some of the 48 sessions have multiple categories.