exploring grimdark narratives, haunted seas, and architecture of the soul
nautical horror | wh40k | dark SFF
75k words into THE REPLY, projected 120k novel
https://deadstar.black
I always see folks using 3d models for this sorta thing and i always love to see someone just nail it without. gives it an (ironically) organic feel.
I always see folks using 3d models for this sorta thing and i always love to see someone just nail it without. gives it an (ironically) organic feel.
it's a really great way to feel creative when i need a break from illustration or writing.
it's a really great way to feel creative when i need a break from illustration or writing.
amazing work as usual. love how your shape language is even more obvious on the quickest things
amazing work as usual. love how your shape language is even more obvious on the quickest things
how do you navigate that in narrative design? like when you're working on a game with a broad potential audience but you still need that ideal reader in mind for the writing itself?
how do you navigate that in narrative design? like when you're working on a game with a broad potential audience but you still need that ideal reader in mind for the writing itself?
sometimes the most useful things are the most simple lol
sometimes the most useful things are the most simple lol