Daniel Fedor
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dcfedor.bsky.social
Daniel Fedor
@dcfedor.bsky.social
Developer of Ostranauts and NEO Scavenger. Founder of Blue Bottle Games studio.
Stumbled upon Olivia in the wild here today. Word must be getting around the NPCs that I'm testing fire, lol.
November 7, 2025 at 5:24 PM
This bastard right here:
October 16, 2025 at 11:42 PM
I don't wanna say it'll be a home-run of a fit, but Ostranauts does try to tick several checkboxes in that vicinity!

store.steampowered.com/app/1022980/...
September 29, 2025 at 2:51 PM
Maybe that's just how long games take to make?

Like part of me thinks the prevailing industry perception of a healthy gamedev cycle is out of whack.
August 21, 2025 at 7:04 PM
Dark, forbidden arts:
August 11, 2025 at 11:41 PM
Oh no
August 4, 2025 at 3:54 AM
Space is lonely, folks.

#gamedev
July 15, 2025 at 11:07 PM
At our company, these are enshrined as emojis:
June 6, 2025 at 1:28 AM
How does everyone feel about cutting it close:
April 11, 2025 at 11:33 PM
No cheating. The last saved celebrity pic on your phone is your therapist.
April 6, 2025 at 5:32 AM
Ostranauts Discord having a normal one 😅
March 21, 2025 at 8:56 PM
That moment when the code you've been struggling with finally works, but you're afraid to test it a second time in case that was a fluke 😅

#gamedev
March 12, 2025 at 7:41 PM
February 19, 2025 at 11:03 PM
Trying to overhaul whether AI should be allowed to open that airlock with a pressure difference:

#gamedev
January 28, 2025 at 11:52 PM
January 24, 2025 at 7:14 PM
Spoiler Alert
December 31, 2024 at 9:55 PM
December 31, 2024 at 9:52 PM
December 17, 2024 at 4:20 AM
Also, bonus #gamedev #screenshotsaturday:

Upcoming tweak to the relationships system in Ostranauts to try and recreate Cheers...
December 7, 2024 at 6:00 PM
For #gamedev #screenshotsaturday, I wanted to share some new HUD/UI work we've been doing on Ostranauts!

In this screenshot, clockwise from bottom right, we have:
- new date/time position
- message log centered at bottom
- new (toggleable) "Crew View" to see all crewmembers and their status
December 7, 2024 at 5:52 PM
December 2, 2024 at 11:21 PM
Four games I've worked on:
November 19, 2024 at 6:52 PM
November 7, 2024 at 12:29 AM
October 27, 2024 at 3:59 AM
October 22, 2024 at 2:48 AM