Dawnlight Dev
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dawnlight.dev
Dawnlight Dev
@dawnlight.dev
✿ Java/C# Programmer
✿ Solo Indie Game Dev
✿ Computer Science Graduate
✿ Creator of JRPG Magical Girl Saga (working title)
✿ PFP: @sketchmii.bsky.social
Another minor update to my game, this time, there's text that tells you what item you've used and what it does when you use it, followed by the inventory reopening back to the last inventory the user was using when the dialogue is dismissed.

#gamedev #indiegamedev #godot #screenshotsaturday
February 8, 2025 at 9:22 PM
Minor update to my game, we've got the ability to use items on all characters in the player's party as well as assign weapons to all characters in the player's party. Now to just work on adding text that tells you what item you've just used.

#gamedev #indiegamedev #godot
January 19, 2025 at 6:08 PM
Today's #screenshotsaturday: working on the battle system, implementing the attack options depending on whether a weapon is equipped or not.

#godotengine #madeingodot #indiedev
November 16, 2024 at 6:51 PM
Today's #screenshotsaturday: Battle animations! I created a prototype animation for the player and player party and implemented it to currently work with the party members (still working on getting it to work with the player)

#gamedev #indiegame #godot #godotengine
November 3, 2024 at 1:02 AM
Finishing up the last of the minor bug fixes in the weapon equipment system, just need to fix one small bug with weapon unequipping (not shown in the clip but essentially is just the party members' weapon doesn't unequip properly) and the weapon equipment system for my game will be (mostly) finished
October 31, 2024 at 12:22 AM
Minor progress: Added in character icons on the corner of each currently equipped weapon slot so you can now tell which character has the weapon equipped, even if they aren't in the player's current party.

Now to fix the bug I created with the cursor lol

#gamedev #GodotEngine
October 18, 2024 at 6:42 PM
Today's progress: Weapons are now reassignable and can be equipped uniquely to a character (meaning only one character at a time can have a single weapon).

Now I can add in other weapons and everything will work flawlessly.
#gamedev #GodotEngine
September 20, 2024 at 7:39 PM
Recent progress on my game, Magical Girl Saga (working title), I got equipping weapons to work just fine, just needs to be tweaked a bit more before it's seamless for all members of the player's party.

#godot #gamedev #jrpg
September 16, 2024 at 5:14 PM