David Reynolds
davidreynolds.bsky.social
David Reynolds
@davidreynolds.bsky.social
Using flat colors to identify specific biomes in this map generator. It'd be cool to add temperature based on latitude and not just terrain height. That would help identify icy polar regions and a hot equator.
January 5, 2025 at 4:33 AM
Exploring some proc gen map making for a roguelike.
January 4, 2025 at 6:14 PM
Getting some more work done on my vector-style editor. Demonstrating some polylines, undo, selections and rotations. I had a demo with some keyframe animations but dialed the scope back a bit. Looking to make this into more of a map/level editor.
December 17, 2024 at 8:07 AM
Some more progress on my graphics editor. This time demonstrating basic shapes, vertex merging, and undo/redo flow.
November 18, 2024 at 7:33 AM
That Māori Haka in NZ was bad ass. Love to see it.
November 15, 2024 at 8:09 AM
Playing with a bezier curve editor I wrote.
November 4, 2024 at 2:35 AM
I’ve been using RenderDoc a lot lately and it helps so much when debugging rendering issues. Such a great tool.
August 25, 2023 at 8:38 PM
I love mistyping a key combo in visual studio and having it freeze right in the middle of editing some code
August 25, 2023 at 6:34 AM