Daniel Tabar
datab.bsky.social
Daniel Tabar
@datab.bsky.social
so many years of work by brilliant people leading up to this - enjoy!
June 3, 2025 at 7:58 AM
Reposted by Daniel Tabar
Lo-fi beats + hi-fi voxels = the chillest combo.
🌐 New video live now — take a break, vibe out, and share it with someone who loves digital calm: youtu.be/45awp2PDOD8
#lofi #voxel #gamedev #virtualvibes
🎧 Hi-Fi Voxels, Lo-Fi Beats 🎶 chill out in a Virtual Matter™ Montage | Atomontage 🎵
YouTube video by Atomontage Inc.
youtu.be
May 15, 2025 at 4:12 PM
gorgeous planet
March 24, 2025 at 10:41 PM
CC3D coming to life
behold this absolute unit 🥟

#CortexCommand #VirtualMatter
January 31, 2025 at 6:23 PM
now taking pre-orders
#MACA
January 21, 2025 at 12:30 PM
Make
America
Cringe
Again
January 21, 2025 at 9:35 AM
done this a couple of times now... not worth it
One of the biggest questions in 2024 was if developers should move on from Unity and other proprietary engines, and if so, how?

At GDC 2024, developer Rez Graham made a case for building your own engine, outlining the available tools, as well as some pitfalls #GDBestof2024
Why (and how) you should leave Unity and Unreal to make your own engine
Longtime developer Rez Graham shares the advantages (and disadvantages) of building your own tech for indie game development.
www.gamedeveloper.com
December 28, 2024 at 9:28 PM
Reposted by Daniel Tabar
I took this interview in the second quarter of last year, but I will say I'm fairly proud I managed to get the industry mantra of "shorter games with worse graphics made by people who are paid more to work less" into the mainstream press.

www.nytimes.com/2024/12/26/a...
Video Games Can’t Afford to Look This Good (Gift Article)
The gaming industry spent billions pursuing the idea that customers wanted realistic graphics. Did executives misread the market?
www.nytimes.com
December 28, 2024 at 12:46 PM
Materials-based deep simulation can be painful to watch
#CortexCommand3D #VirtualMatter

atomontage.com
December 19, 2024 at 3:52 AM
Reposted by Daniel Tabar
How has the business evolved since the founding of prolific indie publisher No More Robots?

Well, founder Mike Rose says it's pretty much "fucked." #GDBestof2024
'This is just a death cycle': No More Robots gets candid about the state of indie publishing
No More Robots founder Mike Rose explains how cynicism can ensure survival and offers indie devs some pitching advice.
www.gamedeveloper.com
December 18, 2024 at 11:01 PM
Reposted by Daniel Tabar
Next episode of Inside XR Design is coming in at roughly 15 minutes, covering how to make great VR trailers without using mixed reality. There's 7 other episodes covering a wide range of VR game design topics to enjoy in the meantime:
Inside XR Design
Inside XR Design explores the design and nuance that goes into making great immersive content.
geni.us
December 18, 2024 at 10:33 PM
December 19, 2024 at 12:32 AM
pretty magical to see after all these years
Cortex Command 3D content coming along. 🧠🔫

more here: youtube.com/watch?v=RDdj...
December 10, 2024 at 1:03 PM
November 16, 2024 at 2:08 PM