DarkDes
darkudesu.bsky.social
DarkDes
@darkudesu.bsky.social
Indie game developer #solodev. Mostly programmer and artist. Publish games as DarkDes Labs.
Frequently used tools: #GameMaker, #Aseprite, #Blender.
Less used tools: #Godot
#gamedev #indiedev
Games: Vzerthos, Drawngeon, Zhulik, Cybxus Heart (Graphics).
Wow! I am very impressed with this room editor! It looks quite nice and easy to use!
June 22, 2025 at 3:39 PM
Thank you!
February 2, 2025 at 3:15 PM
Thank you! I really like the pixel art style in 3d with these mechanics!
February 1, 2025 at 4:56 PM
@matesrsen.bsky.social‬ assumption is correct. It's on Godot. And I have to admit, it's all been a challenge and a pain. The portals still don't work correctly.
January 24, 2025 at 10:12 AM
The button activates the ‘dispenser’ of cubes. There should be a cube dissolving effect here, like in the original game. So, the cube presses the button and immediately ‘dissolves’ and a new cube is created in the dispenser. (actually there is only one cube here that is teleported)
January 18, 2025 at 12:33 PM
But I'm starting at the beginning of the clip. And yes, this animation has a ‘nested’ animation (you can see at the bottom in the video). I gave up that problem a long time ago and made a code call. Thanks anyway!
January 13, 2025 at 3:58 PM
Honestly, I don't know how it works or why it works with mouse dragging but not with the play button. Anyway I decided to play the second animation in the code with the Play function of another animator.
January 12, 2025 at 5:58 PM