Sham (Commissions Open!)
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dankshamwow.bsky.social
Sham (Commissions Open!)
@dankshamwow.bsky.social
Sprite Artist, Video Game Enjoyer

Commissions: OPEN!
Discord: @DankShamwow

Commission Site: https://vgen.co/DankShamwow
Tip Jar: http://ko-fi.com/dankshamwow
Other Socials: https://linktr.ee/dankshamwow
October 16, 2025 at 12:32 AM
October 15, 2025 at 9:51 PM
New in SPELLBOOK: A bunch of weird and wacky relics! Show off your mastery of spherical objects with "Balls and How to Use Them", create gibberish with the Sentence Mixer, or prioritize playing words inside words with the Ampersandvich or Patrick's Pink Puzzle Box!

#indiedev #indiegame
September 23, 2025 at 10:27 PM
they need to go back to their roots
September 22, 2025 at 7:29 PM
Artists, quote w/ your fanart :)
September 16, 2025 at 9:44 PM
Here's another sneak peek at my game-- a feature I finished up really late last night- Lexical notches! Tiles with this Notch have an extra letter, and thus produce an extra tile when clicked to form a word.
August 24, 2025 at 6:08 PM
Wrapped on a really large commission for @raenbou.bsky.social last night! It also included 10 animated emotes, which I will not be posting because it would be annoying to do so.

#pixelart
August 10, 2025 at 5:37 PM
This is an old progress video-- I haven't been able to make progress due to my internship & now getting sick over the weekend!

In a couple weeks, my internship will be over and I will be back to working on this more actively than just doing ideation.

I'm getting closer to a playable alpha build!
August 2, 2025 at 8:59 PM
Late-night teaser for those who are looking at BlueSky right now!
June 1, 2025 at 4:42 AM
It's #screenshotsaturday again, meaning that it's time for another update on my game SPELLBOOK, which is inspired by Bookworm Adventures, Slay the Spire, Balatro, and more!

This week? Combat, some QoL features, and more! I did a total refactor yesterday that made the game easier to work on.
May 24, 2025 at 4:27 PM
Hello folks of BlueSky! On this excellent #screenshotsaturday, I'm happy to announce I've started developing a game of my very own on Sunday!

SPELLBOOK is a game inspired by Bookworm Adventures, Balatro, and Slay the Spire that is currently in its really early stages. Take a look!

#indiegame
May 17, 2025 at 3:18 PM
April 3, 2025 at 2:18 AM
Apparently this is being posted? Anyways yes that number is very small compared to other artists but my defense is that I don't leave it open 24/7 like some folks do.

This is a bit of a self-report that I haven't touched pixel art for most of this month, I've been REALLY busy with school recently.
March 29, 2025 at 10:42 PM
here's something from a commission I wrapped up earlier this month
March 22, 2025 at 9:30 PM
You need to upload your gif as a video!
March 9, 2025 at 8:40 PM
Made an unbelievably important purchase
March 9, 2025 at 4:07 PM
woah
March 8, 2025 at 9:51 PM
aeugh
March 1, 2025 at 6:32 PM
Been messing around in Blockbench the past couple days after being randomly hit with inspiration to make some iron/metal decor blocks.

#minecraft #blockbench #fanart #wip #pixelart
January 18, 2025 at 2:24 AM
Wrapped up a #VGenComm for @guden.lol! I was tasked with redesigning the logo for their indie development studio and I think I did a pretty good job.

#pixelart #commissionsopen #VGenOpen
December 30, 2024 at 1:20 AM
My buddy @schnoodly.bsky.social (NSFW inside, you have been warned!) commissioned me for sprites of his Starfinder party in the style of Chrono Trigger! I think I did a pretty good job, and I had a lot of fun working on these.

#pixelart #chronotrigger #commissionsopen
December 17, 2024 at 4:13 AM
Commission WIP in a Chrono Trigger-ish style.

#pixelart #commissionsopen
December 12, 2024 at 3:41 PM
This banana is just a test. If you see this banana please disregard.
November 30, 2024 at 3:44 AM
November 15, 2024 at 9:54 PM
I'm cooking something feat. Fish from Nuclear Throne (repost because the other one was thoroughly jpeg encrusted) [sorry for the triple post I am bad at this website]

#pixelart #balatro #nuclearthrone
November 8, 2024 at 2:06 AM