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danitools.bsky.social
danitools
@danitools.bsky.social
🕹 Streamer
💻 Software Engineer
🛍 Game Dev e Pixel Art

https://danitools.itch.io/
Oh boy, we have a running man.
December 10, 2024 at 6:41 AM
Well... genius me accidentally selected ALL the frames while repositioning the torso. Now, instead of walking normally, the character looks like a guy who’s worked a 12-hour shift, hit the pub a little too hard, and is drunkenly wobbling home.

Honestly? Might keep it. It’s got vibes.
December 4, 2024 at 10:20 PM
Just had the most hilarious mishap while working on some 2D pixel art animation and studying human movement. I was creating a new run cycle tag in Aseprite and needed to adjust the torso of my character slightly forward. Sounds simple, right?

Follow this tiny thread 🧵
December 4, 2024 at 10:20 PM
Good Morning! Some early Wednesday animation cycle studies. #pixelart #animation
December 4, 2024 at 1:00 PM
🇬🇧 One of these days I was working on a UI Assets Pack for Games with Inventory, and I finished the first version and posted on itch.
Check it out here, its free to download (but you can donate if you want)
danitools.itch.io/dani-tools-u...

#gameassets
#gamedev
#pixelart
December 4, 2024 at 3:07 AM
Algorithm, match me up with game developers, digital artists and streamers! #go
December 3, 2024 at 7:35 PM
Another pixel art studies... a gun cat hahahah #pixelart
December 3, 2024 at 1:16 PM
I've been doing some pixel art animation studies and this green fellow came out.

#pixelart
December 3, 2024 at 12:04 PM