Daniel Marx
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danielmarx.bsky.social
Daniel Marx
@danielmarx.bsky.social
Co-creator of the Orwell Series and Closer the Distance. Mentor at Games Lift Incubator. He/him. EN/DE. Spelled like Karl.
I definitely had too much fun writing Orwell
August 28, 2025 at 7:35 AM
The new Hunger Games movie poster art reminds me of something
July 27, 2025 at 7:05 PM
As a representative of a Hamburg-based company, I'm thrilled to participate in the inaugural Portside Game Assembly! I look forward to meeting familiar and new faces from indie companies around the world. If you're attending, let's meet!

portsideassembly.com

#psga25
June 18, 2025 at 6:44 PM
Oh no, The Alters is bringing back my Stone Wave Cliffs trauma all over again
June 14, 2025 at 5:21 PM
🔥
May 29, 2025 at 8:37 PM
Platzhalter-Texte in Orwell, ein Quell der Freude
May 24, 2025 at 10:21 AM
Ohhhh! Look what the cat... er, I mean, what Esther Katz brought in:
March 25, 2025 at 11:03 AM
Unser vom @bmwk.de gefördertes Spiel Closer the Distance ist für Beste Innovation und Technik beim Deutschen Computerspielpreis @derdcp.bsky.social nominiert! 🍾 ☺️

#derDCP @gameverband.bsky.social @games-stiftung.bsky.social @devcom.bsky.social
March 17, 2025 at 4:39 PM
Kommft fu mif fum Flufhafen
March 7, 2025 at 8:44 PM
Steam greeted with this recommendation by @welonz.bsky.social today. "In the veins of Orwell" made my day! 😳
March 7, 2025 at 7:37 PM
Opening the Orwell: Ignorance is Strength project after years was a mistake 💀
March 6, 2025 at 2:27 PM
if you see this post a room
February 24, 2025 at 2:31 PM
My own game continues to surprise me with awkward situations
February 5, 2025 at 12:44 PM
Bei LinkedIn wird es existenziell.
February 5, 2025 at 8:34 AM
Found random notes from Closer the Distance concept phase
January 30, 2025 at 8:54 AM
You ok, IGF?
January 16, 2025 at 6:41 AM
Things that make my day? Messages like this one:
January 2, 2025 at 8:57 AM
Sounds kinda generic... I guess the Visionaire engine was updated to the latest version, maybe to fix some incompatibilities
December 24, 2024 at 9:14 AM
Didn't expect Chains of Satinav to get a patch... *checks notes* 12 years on 👀
December 24, 2024 at 9:09 AM
POV: You're trying to appease the demon you summoned
December 20, 2024 at 1:40 PM
Fuck this guy
December 20, 2024 at 8:56 AM
Me pitching to publishers
December 19, 2024 at 11:54 AM
The actual scripts for regular dialogs in our game are quite similar to this! Overall its dialog lines + animations and branching logic. Here's an example from a different game:
December 17, 2024 at 2:27 PM
Now that I'm back in business after TGA, let me give some insights into the development of Closer the Distance!

Let's start off with something "simple" and look at how our (unpolished) dialog writing sheet looks like. Here's an examplary dialog between Zek and Jasper from the game:
December 17, 2024 at 8:18 AM
Ok, so we didn't win yesterday at #TheGameAwards. So what? I saw Harrison Ford, Sven Vincke's speech rocked, and I got a cool photo of Sam Lake
December 13, 2024 at 9:06 PM