Strange things happen from the perspective of the player when the average engagement time is less than your reaction time plus latency
Game modes with large player counts are an unserious mess when you can be dropped instantly at any time
My recommendation: play defensively and play Rush!
2/2
Strange things happen from the perspective of the player when the average engagement time is less than your reaction time plus latency
Game modes with large player counts are an unserious mess when you can be dropped instantly at any time
My recommendation: play defensively and play Rush!
2/2