All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Had to make a cmd prompt that lets me e.g. paste a base64 packet from Wireshark to simulate traffic with data hijacked from Unreal <-> SessionFrontend communication to figure out the protocol
Had to make a cmd prompt that lets me e.g. paste a base64 packet from Wireshark to simulate traffic with data hijacked from Unreal <-> SessionFrontend communication to figure out the protocol
You can filter, exec commands, even had a convenience `Log CHECKPOINT#` button.
But the awesome thing is, it doesn't hang with the game/engine, and if you close it, your instance also closes
I regularly use it to run with the `-Log -NewConsole` which is on its own super useful
#uetips
It's hard to describe the satisfaction I felt when the data I decoded today made sense 😅
It's hard to describe the satisfaction I felt when the data I decoded today made sense 😅
It's been exactly 10 weeks since I started to commit to my private repo daily. Fruitful 10 weeks of learning something new on a daily basis
I've never been so consistent in my life
It's been exactly 10 weeks since I started to commit to my private repo daily. Fruitful 10 weeks of learning something new on a daily basis
I've never been so consistent in my life
Super useful if you'd like to see "how it's done", use some editor functionality in your tool or debug!
#tip #unrealengine #ue5
Super useful if you'd like to see "how it's done", use some editor functionality in your tool or debug!
#tip #unrealengine #ue5
Hi, I'm dalton. I'm all about programming, tools, shaders, Unreal Engine and tons of random hobbies. Happy to share my knowledge and exp & interact with awesome people!
See you around!
Hi, I'm dalton. I'm all about programming, tools, shaders, Unreal Engine and tons of random hobbies. Happy to share my knowledge and exp & interact with awesome people!
See you around!