It's MSX2, screen 4. I had to hide the border shaking by multiplexing 4 sprites on the left and right borders with scan line interrupt. It was fun to make. Can't wait to try the new VDP.
It's MSX2, screen 4. I had to hide the border shaking by multiplexing 4 sprites on the left and right borders with scan line interrupt. It was fun to make. Can't wait to try the new VDP.