https://vgen.co/DaemonAnimated
It's going to get naughty and weird in here~
Lighting Artist + Animator
Active Comms: 0
In-Queue: 0
(Still taking more commissions tho, rent hasn't stopped lmao)
(Still taking more commissions tho, rent hasn't stopped lmao)
Commission for Vahlyance (offscreen) shaking Durgonbutt's boobs
Commission for Vahlyance (offscreen) shaking Durgonbutt's boobs
A commission for a deer friend~
Goat asset from @warfaremachine.bsky.social 's goat pack with CERBS Peener attached.
A commission for a deer friend~
Goat asset from @warfaremachine.bsky.social 's goat pack with CERBS Peener attached.
Commissions are open!
Commissions are open!
fansly.com/tos
fansly.com/tos
Not me though, I faceplanted the ground of the walk-in fridge.
Not me though, I faceplanted the ground of the walk-in fridge.
Anyway, big comm is rendering atm. Feels good to have that kinda locked in~
Have a smol preview frame
Anyway, big comm is rendering atm. Feels good to have that kinda locked in~
Have a smol preview frame
DMs are open and prices are listed on Itaku, VGen, and FurAffinity~
DMs are open and prices are listed on Itaku, VGen, and FurAffinity~
Non-con warning.
Individual loops to be posted later, currently in tagging "fun" for itaku and e6 :V
Rouge model by @cumminham.bsky.social
Male model by @ckang2021 (twitter)
Non-con warning.
Individual loops to be posted later, currently in tagging "fun" for itaku and e6 :V
Rouge model by @cumminham.bsky.social
Male model by @ckang2021 (twitter)
$25 per char for a pose, and the base price to start animating. Animations then simply go per-second with increasing costs depending on what's wanted, 60fps rendering and work is a simple multiplier.
$25 per char for a pose, and the base price to start animating. Animations then simply go per-second with increasing costs depending on what's wanted, 60fps rendering and work is a simple multiplier.
Simplified the options to a render or animation, animations are a base cost that gives 5s at first, and per second afterward is listed to try and allow as much flexibility as possible.
Simplified the options to a render or animation, animations are a base cost that gives 5s at first, and per second afterward is listed to try and allow as much flexibility as possible.