The giant "skeleton" in MN is obviously a colossal snail shell. Quirky old hermit not included. Probably.
The giant "skeleton" in MN is obviously a colossal snail shell. Quirky old hermit not included. Probably.
Maybe giant stone golems pulling titanic chains while the thing is trashing around, explaining the tremors.
#TTRPGs
Maybe giant stone golems pulling titanic chains while the thing is trashing around, explaining the tremors.
#TTRPGs
I like dwarves.
I like dwarves.
1 - Lava pool + mountain = volcano. Duh.
2 - That's the second time I get a mycelium infested swamp, with a nearby abbey.
This swamp is now composed of giant mushrooms, Zangarmarsh style.
And guarded by mushroom cultists!
1 - Lava pool + mountain = volcano. Duh.
2 - That's the second time I get a mycelium infested swamp, with a nearby abbey.
This swamp is now composed of giant mushrooms, Zangarmarsh style.
And guarded by mushroom cultists!
For the random generation, I use Sandbox Generator by Atelier Clandestin.
Then I build the terrain itself in Dungeondraft, with the hexmap tileset from 2minutetabletop.
Finally, I use the map as a background in Inkscape, to place all the legends and Dungeon/Lair pins.
For the random generation, I use Sandbox Generator by Atelier Clandestin.
Then I build the terrain itself in Dungeondraft, with the hexmap tileset from 2minutetabletop.
Finally, I use the map as a background in Inkscape, to place all the legends and Dungeon/Lair pins.