D-tergent (Commissions open!)
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d-tergent.bsky.social
D-tergent (Commissions open!)
@d-tergent.bsky.social
I draw little guys sometimes

Making a platformer about clouds
New animation for streams!
November 18, 2025 at 11:09 AM
Caelum the Candy King
November 2, 2025 at 7:58 AM
Sketchtober comm for @shmurple.bsky.social
October 5, 2025 at 8:58 AM
I have hired this creature to stare at you
October 3, 2025 at 10:27 AM
Hit a pretty big milestone today on stream. Caelums' base moveset is finished! Course I have to figure out hitboxes but that's a challenge for another time.
August 28, 2025 at 5:25 AM
Hey, I do commissions! If you're interested, you can dm me here! I'm planning on having some specials soon too, once they're set up, you find them beneath this post.
August 11, 2025 at 11:11 PM
THE FORBIDDEN PATH BEGAN WITH ICE MAGIC
July 19, 2025 at 10:58 AM
Lucy Re-Redesign for my campaign
(Now she's perfect)
July 14, 2025 at 8:14 AM
From the Stream: Dark world Nolan and Lucy!
July 8, 2025 at 5:01 AM
I couldn't find the original but here's a remake of an edit I wanted to make
July 7, 2025 at 11:50 PM
(normal designs for reference)
June 30, 2025 at 11:36 AM
I might do more of my lads. but I of course gotta start with the fellows Caelum and Bedim.

This is a cool prompt
June 30, 2025 at 10:44 AM
Happy #makeaterriblecomicday2025
Moby tells Jadiz a story (ft. Moby Richardson)
@mysterytoaster.bsky.social
June 24, 2025 at 11:17 PM
Weatherboys (Ft. J. C. Nimbus)
@verumc0dex.bsky.social

This lanky lad has powerpuff girls villain energy I love him
June 16, 2025 at 9:34 AM
Look what I found, it's Caelums original sketch!
May 15, 2025 at 4:00 AM
Got another dev update for yall
Rewrote the camera (then @/CTOBN offered to write it better, shoutouts to that guy) and Caelum can die now, and since we have a lose function we're technically a game now!

Next up is making the last of Caelum's base moveset then we can get on to spicier things!
May 5, 2025 at 9:55 AM
New sona!
April 25, 2025 at 11:33 PM
Made lots of progress today, cleaned up a lot of the code and movement, got damage and HP functions done, the camera is basic but it'll work for now. we're close to being done with the bones.

This HP bar probably needs some work (visually), but it'll do for now as a placeholder
April 24, 2025 at 4:38 AM
Made a lot of great progress today, this feels so much more doable than it did a few weeks ago
April 15, 2025 at 6:56 AM
April 9, 2025 at 4:27 AM
April 9, 2025 at 4:27 AM
April 9, 2025 at 4:27 AM
April 9, 2025 at 4:27 AM
April 9, 2025 at 4:27 AM
my son
April 2, 2025 at 2:34 PM