Lorenz Assländer
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cybal.bsky.social
Lorenz Assländer
@cybal.bsky.social
Researching the CYbernetics of human BALance
multisensory integration | balance control | motor control | biomechanics
VR to test balance | AR to improve balance
Wannabe Entrepreneur
In a linear system, visual scene motion evokes body sway at just those frequencies contained in the scene motion. We predicted a distortion using simulations, where body sway is evoked at frequencies NOT contained in the scene motion. This non-intuitive prediction was confirmed in experiments.
August 25, 2025 at 5:05 PM
A typical behavior is that subjects sway increases less than proportional when increasing the movement amplitude of the visual reference: the 'gain' (amplitude ratio between body sway and stimulus) is reduced with increasing stimulus amplitude (Model fit left-to-right).
August 25, 2025 at 5:05 PM
We implemented this mechanism in a closed-loop balance control model and compared its behavior with the sway responses of 24 subjects viewing a moving visual screen in a virtual reality head-mounted display.
August 25, 2025 at 5:05 PM
The magic comes in, when assuming that the RFM reconstruction is blocked at small velocities and corrects (= is added to) the visual self-motion signal when exceeding a certain velocity threshold.
Why magic? It explains human behavior related to context dependent changes in sensory contributions.
August 25, 2025 at 5:05 PM
In our new paper, we present evidence that the CNS continuously estimates the movement of the visual reference by comparing visual to other sensory cues. This reconstruction of Reference Frame Motion (RFM) happens in velocity. Why?
August 25, 2025 at 5:05 PM
Is it me, or the train moving?
We use vision to maintain balance. Just close your eyes while standing on one leg and you typically feel less stable. But if we use vision, how come we do not fall when looking at a moving visual reference, e.g. a train?
📈🧠🧪
#sensorimotor #balance #BiomechSky
August 25, 2025 at 5:05 PM
When the internal review process is the most rigorous, you mostly get helpful reviewer comments - and sometimes this. Thank you reviewer #2 😎
March 24, 2025 at 9:02 PM
Big day on our journey. Today we had the first vestibular patient testing our newest Augmented Reality AVOC device for Fall prevention. 🧵
#VRcademicSky #XR #balance #FallPrevention 🧠🧪
March 6, 2025 at 11:58 AM
The idea is simple: vision improves balance, but only when available. We want to use AR to make sure people always have a sufficiently rich visual reference for balance. Visual orientation will be maintained, e.g. when turning in front of a white wall, making a fall less likely.
#VRresearch
November 16, 2023 at 2:42 PM