CutmanMike
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cutmanmike.bsky.social
CutmanMike
@cutmanmike.bsky.social
Creator of Mega Man 8-bit Deathmatch, The Ghoul's Forest series, Corruption Cards and other mods for ZDoom/Zandronum etc.

https://ko-fi.com/cutman
His mugshot was actually a placeholder, but this is cool too!
April 21, 2025 at 1:00 PM
Ping the GVH Players role in the discord to round up some willing players!
April 10, 2025 at 9:57 AM
allfearthesentinel.com
March 9, 2025 at 1:16 PM
Indeed, I've already got a disable jumpscares setting in the options ready
March 2, 2025 at 9:00 PM
When the mod is out for sure. Hopefully they will be for a while!
March 2, 2025 at 8:59 PM
This version starts once again with the original 6 classes. Modders will still able to easily add their own classes to the game, as well as their own traits. I plan to eventually add back in all original 10 Ghouls and Humans, all with new traits to experiment with.
March 2, 2025 at 12:13 AM
You keep the abilities from each round, allowing you to take up to 5 traits for the finale (should both teams make it that far). Changing class after the first round clears your selected traits, encouraging you to "main" a class for the entire match!
March 2, 2025 at 12:13 AM
The main new feature is the trait system, created for the standard 3 win Team Last Man Standing game mode. Each round you will be offered two abilities for your selected class from a pool of 11 (currently).
March 2, 2025 at 12:13 AM