Curate'D Games (formerly Boated)
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curatedgames.bsky.social
Curate'D Games (formerly Boated)
@curatedgames.bsky.social
Game Studio on Roblox

Discord: https://discord.gg/JtrxfwXkvs
Hi, thank you for your interest in the project. The water works using Skinned Meshes, from there we use Mesh Deformation. A function is run with the x, z, and the time position to calculate the height of the water at each point. It does not make use of the new APIs.
February 14, 2025 at 6:48 PM