Charlie Shenton
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cshenton.bsky.social
Charlie Shenton
@cshenton.bsky.social
Game Developer working on a to-be-announced game for Meta Quest 2/Pro/3/3s
Scratch that. MAGE is now available for purchase!

Getting all this action hitting 120Hz on a standalone VR headset has been an incredible challenge, but believe me, I have barely scratched the surface of what this hardware is capable of.

Your support means the world to me!
MAGE, our Magic & Physics sandbox for Quest 3/3S, built from scratch on a custom engine + physics solver, releases into Early Access this weekend!
March 12, 2025 at 3:15 AM
MAGE, our Magic & Physics sandbox for Quest 3/3S, built from scratch on a custom engine + physics solver, releases into Early Access this weekend!
March 11, 2025 at 11:08 PM
I just released Orbs!

Orbs is a very relaxing AR game for Meta Quest 3 and 3S where you can immerse your hands in a massive pile of 1000s of colorful orbs. Please check it out!

www.youtube.com/watch?v=9XBq...
Orbs! Release Trailer Meta Quest
YouTube video by Charles Shenton
www.youtube.com
January 24, 2025 at 5:00 AM
Been working on some Mobile-GPU friendly "magic" particle systems for Mage Trainer, plus they interact with my existing spells! #magetrainer #vr #indiedev
December 10, 2024 at 9:18 AM
Added a new Balloon spell to Mage Trainer 🎈🎈🎈
Something very satisfying about implementing a spell all the way down to adding a new physics engine feature (distance joints in this case).
November 11, 2024 at 10:40 PM
October 31, 2024 at 9:54 PM
Quick test of the new Rewind spell. So satisfying.
Stable 120 fps on Quest 3.
October 18, 2024 at 12:23 AM