Anoop Ravi Thomas
createthematrix.bsky.social
Anoop Ravi Thomas
@createthematrix.bsky.social
Associate Principal Graphics Programmer @ Rockstar Games. ex Dreamworks. Max Payne 3, GTA 5, RDR 2, The Bad Guys, GTA 6. All tweets are personal opinions.
anyone know if the RTX neural shading sample from the Nvidia neural kit works on RtX 2080? it's crashing in the driver during a transition. its running on vulkan and i have the latest drivers
February 14, 2025 at 4:58 AM
Implementing bilinear cube map sampling on CPU is a bit of a pain, especially when dealing with the edges with the +Y/-Y faces
November 9, 2024 at 11:26 PM
The interface here is really similar to the other vile one. But already liking the video uploads here
November 3, 2024 at 12:11 AM
current state of CPU path tracer: using embree + Intels TBB for each pixel, GLTF scene loader. using simple PBR with environment map in first hit. need to improve cube map sampling, use Disney BSDF and port all this to GPU.
November 2, 2024 at 11:58 PM
hello world
November 2, 2024 at 11:23 PM