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cowboybatman.bsky.social
Cowboy 🌵
@cowboybatman.bsky.social
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Bask: the Alchemist Frog has been released on Steam!
It’s a small capstone project our team created (a bit rough on the edges) to showcase our skills.

Check it out here!

store.steampowered.com/app/3174410/...

#devhumor #frog #indie #cosygame #gamedev #cottagecore #gamerelease #3Dart
🗣️ After months I have finally uploaded the character work I did for Bask: The Alchemist Frog on artstation 🎷

www.artstation.com/artwork/ZlxWbm
#frog #characterart #gamedev #indie #gameart #3dart #stylized #Maya #substancepainter
February 26, 2025 at 9:49 AM
Reposted by Cowboy 🌵
Made this bundle of sandbags for practice! Topology is erm but the bake turned out okay so that was a mini-win. also set up a quixel scene in UE to see how the sandbags looked against other assets
#Art #UnrealEngine #UE5 #Props #Gameart
February 3, 2025 at 11:25 AM
Reposted by Cowboy 🌵
I have created trees with leaves! The masked edges are still a bit rough and it doesn't look too appealing from a lower angle but it's getting there~ Might make a version without the branches sticking out.
#art #wip #gamedev #UE5 #stylized #3d #environmentart
February 13, 2025 at 2:24 AM
Bask: the Alchemist Frog has been released on Steam!
It’s a small capstone project our team created (a bit rough on the edges) to showcase our skills.

Check it out here!

store.steampowered.com/app/3174410/...

#devhumor #frog #indie #cosygame #gamedev #cottagecore #gamerelease #3Dart
January 28, 2025 at 11:29 AM
Reposted by Cowboy 🌵
Today's the day!
I'm happy to announce that Bask: the Alchemist Frog, our student-led project from Skuxx Games, has released on Steam for FREE today!

Come check it out here:
store.steampowered.com/app/3174410/...

#frog #indiedev #freetoplay #indie #gamerelease #gamedev #unrealengine
January 28, 2025 at 10:10 AM
Reposted by Cowboy 🌵
It's a little rough on the tiling part but this is a trimsheet I made for our frog game! helped me so so much with creating a bunch of assets quickly. would heavy recommend spending some time making them for your games
#indiedev #gamedev #art #gameart
January 22, 2025 at 12:02 AM
Reposted by Cowboy 🌵
From Zbrush to Unreal Engine! Another shot of the ceramic pots I made for the indie game I've been working on. Wrapping up the last of my portfolio pages slowly. (´ ᴗ`)
#indiedev #gamedev #art #gameart #UnrealEngine #props
January 22, 2025 at 11:12 AM
Reposted by Cowboy 🌵
Some food items from a recent portfolio project! I got some helpful feedback on it so I'll probably revisit things once I finished up my current project
November 19, 2024 at 4:40 AM
Reposted by Cowboy 🌵
Messing around with some turntables! I used to use blender to make these kinds of turn-arounds but unreal has been lovely to work in, plus I already have the meshes and materials ready from the gameplay levels.
#indiedev #gamedev #art #gameart #UnrealEngine #props
January 23, 2025 at 3:57 AM
Reposted by Cowboy 🌵
Some Zbrush sculpts! These were apart of a process to create assets for kitbashing / dressing the interior of a cave.
#gameart #Zbrush #art #rocks #stylized #wip
January 23, 2025 at 10:37 AM
Reposted by Cowboy 🌵
Some more rocks I created for our indie game. Retexturing the mesh to create some alt versions was a nice time saver.
#gameart #Zbrush #art #rocks #stylized #wip #indiedev
January 24, 2025 at 6:10 AM
Reposted by Cowboy 🌵
Stitched a little something for my public defender boyfriend
January 20, 2025 at 9:26 PM
Reposted by Cowboy 🌵
thinking about showing some break downs or more than just beautyshots for this portfolio piece that's cooking. Though maybe dialling things down is safer. ´・ᴗ・` should be swag either way, will review things again in the mornin
#art #indiegame #gamedev #leveldesign #concept
January 20, 2025 at 11:25 AM
Reposted by Cowboy 🌵
Wasn't sure on which thumbnail to choose from for my prop showcase stuff but I think the vibe of the right image with the stall set up just hits a bit harder. need to wrap this up so I can start a new project tooo
#art #wip #3D #gameart #props
January 21, 2025 at 8:26 AM