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cowardice.bsky.social
Cowardly Hounds
@cowardice.bsky.social
🔞Minors DNI🔞
It/They
Lv.28 Gamer, Nerd, Furry, Canadian. 🏳️‍🌈
Fursona is a Cerberus.
Dms always open
If I post something of yours and you don't want it up, let me know!
Thanks to this video, aaand..
youtu.be/DdHmk2cxWCA?...
♡ BASIC BLENDER RENDER TUTORIAL WITH ZIMIKAT !
YouTube video by Zimikat!
youtu.be
January 31, 2025 at 3:52 PM
I'm /okay/ at unity, and still learning blender so I wouldn't be toooo much help with your jerryrigging but I'm sure there's a way to clean up the menus some!
January 22, 2025 at 6:28 PM
Obviously that means they both do the same thing, so any angle adjustment or size adjustment would affect both.
This is what mine is set to, with both menus intact. Long story short, everything mimics, except the SPS hole for each sheath, ball size (To shrink the top set) and shaft angle.
January 22, 2025 at 6:28 PM
Sort of. Like right now I have both full menus because I like the full control, but if using VRCFury you can very easily make it all work in one menu by setting the parameters on both to be global, and removing one of the prefab's VRC Expressions Menu. They will both work with the one menu.
January 22, 2025 at 6:28 PM
I just used two of the same prefab in Unity and re-positioned them, and with VRCFury I made it so a few parameters aren't shared so a few things can be adjusted separately, like their angle.
The asset being : jinxxy.com/PsiCorpVR/pr...
January 22, 2025 at 12:13 PM