Just simplifying some code. It's tedious, but it's important.
Just simplifying some code. It's tedious, but it's important.
boy do I love doing the same thing over and over again while expecting a different result, is there a name for this kind of behavior?
boy do I love doing the same thing over and over again while expecting a different result, is there a name for this kind of behavior?
I can delay no further. I need to start finalizing controls. The issues related to Castling are related to the fact that you can't actually decide what to do if you have multiple types of moves available to you.
I can delay no further. I need to start finalizing controls. The issues related to Castling are related to the fact that you can't actually decide what to do if you have multiple types of moves available to you.
I've dropped going to weekly tournaments but I still like going to the monthly ones
Don't expect any progress today. In fact, I've discovered Castling AND En passant are both broken.
Fuuuuuuuuuck
I've dropped going to weekly tournaments but I still like going to the monthly ones
Don't expect any progress today. In fact, I've discovered Castling AND En passant are both broken.
Fuuuuuuuuuck
EN PASSANT
EN PASSANT
An interlude: We've got a new 3D printer, one that's much better than our old one. And my partner really wants to print my little fellas.
And I'm wondering if this should be rolled into the game proper.
An interlude: We've got a new 3D printer, one that's much better than our old one. And my partner really wants to print my little fellas.
And I'm wondering if this should be rolled into the game proper.
It has just dawned on me: I could have an Alpha build of House Rules by the end of the year.
#GameDev #IndieDev #HouseRulesGame
It has just dawned on me: I could have an Alpha build of House Rules by the end of the year.
#GameDev #IndieDev #HouseRulesGame
Some progress. En passant is fuuuuun.
Some progress. En passant is fuuuuun.
Huzzah! I've got gameplay loading again!
I've been fighting small issues here and there, just trying to get back to where it was before.
Huzzah! I've got gameplay loading again!
I've been fighting small issues here and there, just trying to get back to where it was before.
If I keep smacking my skull against this wall, at least one of them will break.
I know this is important, but god is it tedious.
If I keep smacking my skull against this wall, at least one of them will break.
I know this is important, but god is it tedious.
progress is progressing. I think I've got most everything in place, but I need to check a few more things before I can call things good.
progress is progressing. I think I've got most everything in place, but I need to check a few more things before I can call things good.
I've spent most of today fighting our home server to make effectively 0 progress on it. No game dev work today.
I've spent most of today fighting our home server to make effectively 0 progress on it. No game dev work today.
Oh yeah, it's all coming together. The Tag system is just about there.
I don't have anything to really show just yet, but I'm feeling really good about what's ahead.
Oh yeah, it's all coming together. The Tag system is just about there.
I don't have anything to really show just yet, but I'm feeling really good about what's ahead.
Tag system is mostly implemented! Once I can get basic chess working again, I'll call that a milestone.
#GameDev #IndieDev #HouseRulesGame
Tag system is mostly implemented! Once I can get basic chess working again, I'll call that a milestone.
#GameDev #IndieDev #HouseRulesGame
Have been working, but it's not glamorous. I'm effectively doing everything over again but better.
I SHOULD have done this at the start, but I was and still am pretty unskilled. I'm understanding it better now, at least.
Have been working, but it's not glamorous. I'm effectively doing everything over again but better.
I SHOULD have done this at the start, but I was and still am pretty unskilled. I'm understanding it better now, at least.
HASTE IS REALLY FUN OKAY
HASTE IS REALLY FUN OKAY
After two days of some pretty heavy and personal shit, I needed a day off and a new game.
I bought Haste as it was on sale. Roguelike Sonic, how the fuck is it not more well known, it feels amazing. Only complaint is that it feels like runs should be twice as long
After two days of some pretty heavy and personal shit, I needed a day off and a new game.
I bought Haste as it was on sale. Roguelike Sonic, how the fuck is it not more well known, it feels amazing. Only complaint is that it feels like runs should be twice as long
Sorry, personal stuff came up.
Sorry, personal stuff came up.
Not much progress today, stuff came up. tired.
tag system is at least taking better shape
Not much progress today, stuff came up. tired.
tag system is at least taking better shape
Not much today, because smash, but am making progress.
I've finally realized I need to properly add a 0th team to denote Neutral, unplayable pieces. The pieces left over after a player leaves the game for one reason or another will automatically go here.
Not much today, because smash, but am making progress.
I've finally realized I need to properly add a 0th team to denote Neutral, unplayable pieces. The pieces left over after a player leaves the game for one reason or another will automatically go here.
At long last, it's time to get to the new mechanics: Piece Tags, Tile Effects, and Board Rules.
I believe Piece Tags will be the roughest, as I already have a number of pieces with effects coded in. These effects -should- probably be converted into tags.
This includes attacks and moves.
At long last, it's time to get to the new mechanics: Piece Tags, Tile Effects, and Board Rules.
I believe Piece Tags will be the roughest, as I already have a number of pieces with effects coded in. These effects -should- probably be converted into tags.
This includes attacks and moves.
Hooray bugfixing.
Maybe now I'll actually get forward progress
Hooray bugfixing.
Maybe now I'll actually get forward progress
I'm close.
...to finishing Pokemon ZA.
sorry.
I'm close.
...to finishing Pokemon ZA.
sorry.
Big celebration day!
...but I didn't do anything. whoops.
Big celebration day!
...but I didn't do anything. whoops.
I'm going through the code again. Just updating and finalizing bits here and there.
For example, stalemates. I didn't have anything good for if a player is stalemated. But 4P chess rules have actually given me what I need.
I'm going through the code again. Just updating and finalizing bits here and there.
For example, stalemates. I didn't have anything good for if a player is stalemated. But 4P chess rules have actually given me what I need.