CornKaine
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cornkaine.bsky.social
CornKaine
@cornkaine.bsky.social
Kaine · 21M · Chronic FNAF Addict
Multimedia Artist with Autism & ADHD

Socials: https://cornkaine.bio.link/

❤️ @synabytez.site
This 'photoshop' method could definitely go somewhere if I commit to it hard enough.
Gonna be a long-ass process though man, takes forever for even a simple part like this since I've never done this method before.
November 20, 2025 at 5:56 AM
Mouse is about to die, so no more work for tonight. Love spending 3 hours manually packing UVs because my go-to plugin breaks, fun challenge though.

#FNaF #Blender
November 15, 2025 at 8:53 AM
November 12, 2025 at 8:22 AM
Practicing balancing optimization to detail because existence burnout. Some issues with normals in places, but I didn't notice initially
Mechanical design loosely inspired from an eye sketch page by T.Reddish

2k verts, and an abomination of topology. (wireframe image in replies)

#FNaF #B3D
November 12, 2025 at 8:22 AM
November 11, 2025 at 9:36 PM
Beta 1.7.3 FNaF 1 (But not actually because I'm only drafting it currently in modern Minecraft)

Don't know if I'm actually gonna commit and build this in my survival world though. Gonna have to see how it turns out first.
#FNaF #FNaFMinecraft #Minecraft #MinecraftBuild
November 4, 2025 at 4:16 AM
Tested out withering my Scott-style classic Freddy.
Actual attempt would be more refined with new textures, but I got a lot of new tricks to apply and ideas to test while doing this one.
October 9, 2025 at 3:47 AM
Currently untextured, reasonably optimized (I hope anyway), Handunit.
Happy late anniversary Sister Location

#FNaF #B3D
October 8, 2025 at 5:15 AM
September 13, 2025 at 7:07 AM
Can't say I think it looks better than my usual image textures, but it has it's charm and is a hell of a lot easier to make in a lot of respects.
September 10, 2025 at 5:39 PM
I want to bake my face in an oven every time I do procedural texturing. Might do it more soon, kind of missing the daily agony it brought me.
No actual shading present here by the way, just the texture itself as a base.
#FNaF #B3D
September 10, 2025 at 5:38 PM
Still a W.I.P in a couple key regards, but the idea is there. Gotta add the wires, and the endo feet at some point
August 26, 2025 at 9:36 PM
I ended up scrapping the version I posted above. But yeah, I'm close. The arm has the same springlock base, but is now a bit more refined to what I intended to use it for. That being a springlock suit converted from that to a normal animatronic.
August 26, 2025 at 7:55 PM
Also got some other bits including some kind of header and a doorway. As well as a bed, some manner of TV stand or bookshelf (?), and a weird mix of quartz-ish pillar and a wack-ass colored overhang. Also got a player-scale Tardis cameo.
These weren't my favorite aside from the bed.
July 29, 2025 at 9:37 PM
Quickly made a bunch of small detail ideas I had with the release of Minecraft snapshot 25w31a.
Featuring weird pseudo-medieval and 90s walls, the Tardis, the ark of the covenant, and grungy sci-fi corridor.

#Minecraft #MinecraftBuild #MinecraftSnapshot #SciFi
July 29, 2025 at 9:34 PM
New cloudspec and bump nodes, and textures. Also still working on the endo. Probably a lot more micro-revelations from SOTM I gotta adjust for though.

Huge credits to SeBloxter for the background nodes setup. Dude's goated at 3.0+ Scott-styled stuff.

#FNaF #FNaFFanArt #FreddyFazbear #Endo01 #B3D
July 24, 2025 at 9:37 AM
My name is Edwin, I made the mimic. It was difficult, to put the outfits together.

#FNaF #SOTM #SecretOfTheMimic #Roblox
July 5, 2025 at 12:26 AM
Mosqueets in flight
June 17, 2025 at 2:15 AM
You ever just springlock your five nights at freddy's model blender 3d fnaf

Too lazy to use hashtags at the moment since this is kind of just a two-image concept dump, so we'll see how that goes 💀
May 19, 2025 at 7:23 AM
10/10 Robloxing with @synabytez.site
April 18, 2025 at 7:58 PM
Finally SFM-posting after months of source artblock.
Still a W.I.P. But gonna try my hand at a paintover again using the new port of Whimzy's updated MrSpringy SB retexture as the base. Scenebuild and volumetrics are next up.

#FNaF
April 18, 2025 at 7:18 AM
9 Attempts later, and my inaccurate FNaF 1 Freddy is finally done and rigged.
Modeled referenced off of HW's repair model with movie and game, as well as TSE elements. Textures and nodes made by me with elements based on the 3.0 port of Urall's Scraptrap model

#FNaF #FNaFFanArt #FreddyFazbear #B3D
April 15, 2025 at 8:25 PM
Post-rigging clarity
April 14, 2025 at 4:29 PM
Gonna make these toggle-able, but I love how stupid they make him look from lower down
March 31, 2025 at 4:38 PM
March 31, 2025 at 4:38 PM