Only in ttrpgs with fail forward, which trad games don't have for the most part. In PbtA, failure is interesting, because it's not only 'you didn't do what you wanted to do', but 'you did what you wanted to do, and trust me... you'll regret it'.
February 9, 2026 at 5:41 PM
Only in ttrpgs with fail forward, which trad games don't have for the most part. In PbtA, failure is interesting, because it's not only 'you didn't do what you wanted to do', but 'you did what you wanted to do, and trust me... you'll regret it'.