A bit snarky, but regular real human conduit, living in a different layer of reality.
Founder of: @edgedversestudio.bsky.social
DEV and Director on:
Conduit (Nova and Moonstar) 202X
Peter (Pete) / Elizabeth (Ela)
"People, Packages, You"
"People, Packages, You"
Peter (Pete) / Elizabeth (Ela)
Peter (Pete) / Elizabeth (Ela)
And I fucked up my sleep cycle while at it.
And I fucked up my sleep cycle while at it.
More like: "Designed by people destroying natural beauty and stripping from depth."
More like: "Designed by people destroying natural beauty and stripping from depth."
Being quite step ahead, I might include the maid outfits for my main characters.
But with a little twist that nobody, who will make them do selfie in these outfits, is going to like.
Being quite step ahead, I might include the maid outfits for my main characters.
But with a little twist that nobody, who will make them do selfie in these outfits, is going to like.
They claim to know all sorts of stuff, like the lore of web-series and games. But how they use/consume the media... makes the knife in my pocket open up by its own.
This is a new level of ROCK BOTTOM.
They claim to know all sorts of stuff, like the lore of web-series and games. But how they use/consume the media... makes the knife in my pocket open up by its own.
This is a new level of ROCK BOTTOM.
I just thought of a (yes) wokiest side mission for Moonstar installment.
Taking place in Archival Museum of [REDACTED].
It might give people a food for thought, make them reflect and even divide them into two camps.
Guess I'm good at writing, than developing game.
I just thought of a (yes) wokiest side mission for Moonstar installment.
Taking place in Archival Museum of [REDACTED].
It might give people a food for thought, make them reflect and even divide them into two camps.
Guess I'm good at writing, than developing game.
- Release it now, so I can complain it does not work and shit.
Animation take time.
- Then hire faster animators.
The Rome wasn't built in ONE DAY!
- What's a Rome?
A definition of lost cause, in the shape of you.
- Release it now, so I can complain it does not work and shit.
Animation take time.
- Then hire faster animators.
The Rome wasn't built in ONE DAY!
- What's a Rome?
A definition of lost cause, in the shape of you.
If you don't like LGBT+ things in the game, that's fine. Just focus on the gameplay or the story. Simple as that.
If you don't like LGBT+ things in the game, that's fine. Just focus on the gameplay or the story. Simple as that.
It doesn't give "hard-hitting experience", but rather a hard-hitting disappointment, that also develops an sick aversion of listening to anything else than Phonk.
It doesn't give "hard-hitting experience", but rather a hard-hitting disappointment, that also develops an sick aversion of listening to anything else than Phonk.
Slop is not engine dependant.
Slop is not engine dependant.
Still working on my game, alone.
Obstacle Detection System shaping up nicely (I think).
In the meantime, here's an "art" I personally named:
"The Art of A Struggling, and Undertaught Game Dev"
Straight out of my in-house Locomotion Playground.
Still working on my game, alone.
Obstacle Detection System shaping up nicely (I think).
In the meantime, here's an "art" I personally named:
"The Art of A Struggling, and Undertaught Game Dev"
Straight out of my in-house Locomotion Playground.
It's the "fans" who don't understand the lore, nor want to dive deeper into it, and then come up with their own assumptions.
Correct me if I'm wrong, cuz I have the same fear for my game.
It's the "fans" who don't understand the lore, nor want to dive deeper into it, and then come up with their own assumptions.
Correct me if I'm wrong, cuz I have the same fear for my game.
I have in plans to create Clout Victim based costumes for my Project: Conduit characters.
I have in plans to create Clout Victim based costumes for my Project: Conduit characters.
March Check-In:
Still working on my game.
Another month, and I still can't get the Locomotion System inside Master Character to work with the Player derive (and I'm pissed off by this).
Guess I'll just stick to doing story script and basic essential things for now.
March Check-In:
Still working on my game.
Another month, and I still can't get the Locomotion System inside Master Character to work with the Player derive (and I'm pissed off by this).
Guess I'll just stick to doing story script and basic essential things for now.
February Check-In:
It's ALWAYS easy to write things on paper.
Made a spaghetti code, that I'm un-spaghettying, struggling with parenting and fundamental component stuff to work.
But I took time to write scripts for the Prologue of Project: Conduit -Moonstar.
February Check-In:
It's ALWAYS easy to write things on paper.
Made a spaghetti code, that I'm un-spaghettying, struggling with parenting and fundamental component stuff to work.
But I took time to write scripts for the Prologue of Project: Conduit -Moonstar.
The cost? Making stuff from scratch.
The cost? Making stuff from scratch.
Lack of proper help can feel like hitting a wall too.
What I'm doing now:
Making shared Custom Locomotion System (Parented with Master Character) - Takes way too long now, and that pisses me off.
Lack of proper help can feel like hitting a wall too.
What I'm doing now:
Making shared Custom Locomotion System (Parented with Master Character) - Takes way too long now, and that pisses me off.
#ProjectConduitGame is my own and first piece, I'm proud of, even in its current state. I'm still working on it, doing my best solo, for now.
ON DEFENSE: Whatever happens, I know ways.
#ProjectConduitGame is my own and first piece, I'm proud of, even in its current state. I'm still working on it, doing my best solo, for now.
ON DEFENSE: Whatever happens, I know ways.
Every game starts off with something. Like a testing playground.
Every game starts off with something. Like a testing playground.