Currently breathing life into "God Complex" - a multiplayer god game inspired by Populous. It's like Civilization but multiplayer, and the little people are autonomous.
Would be nice to see a prototype of your game with block graphics - sounds like you could test the gameplay early on and I'm sure people would play it. I know I would.
Would be nice to see a prototype of your game with block graphics - sounds like you could test the gameplay early on and I'm sure people would play it. I know I would.
I imagine with your concept, balance is everything. Do you have a prototype?
I imagine with your concept, balance is everything. Do you have a prototype?
One of the key tenets of my game is you manipulate the environment but never the little people directly, so I'm interested in how you might do this.
One of the key tenets of my game is you manipulate the environment but never the little people directly, so I'm interested in how you might do this.
Still, UE always feels like it's in a different league in terms of graphic fidelity.
Still, UE always feels like it's in a different league in terms of graphic fidelity.
I've built up so much code at this point, I feel married to Unity! That said, I'm often tempted by (and envious of) the UE sheen and was tempted to switch a few times. Maybe one day!
I've built up so much code at this point, I feel married to Unity! That said, I'm often tempted by (and envious of) the UE sheen and was tempted to switch a few times. Maybe one day!
www.youtube.com/watch?v=SsRu...
www.youtube.com/watch?v=SsRu...
Where are you going with your pixelart? Do you have a game idea in mind, or something else?
Where are you going with your pixelart? Do you have a game idea in mind, or something else?