The ghost revive mechanic is neat, but the time limit is a bit stressful for my daughter, and it's basically useless in sections where I need to go fast. It also feels bad that we lose a life every time she doesn't make it, rather than when we both die.
October 23, 2023 at 1:30 AM
The ghost revive mechanic is neat, but the time limit is a bit stressful for my daughter, and it's basically useless in sections where I need to go fast. It also feels bad that we lose a life every time she doesn't make it, rather than when we both die.
Having Yoshi be the invulnerable character (which I don't want) and being able to carry other characters (which I do want to do sometimes) doesn't really make sense.
It's nice that I can easily switch down to 1 Player from the overworld when needed.
October 23, 2023 at 1:29 AM
Having Yoshi be the invulnerable character (which I don't want) and being able to carry other characters (which I do want to do sometimes) doesn't really make sense.
It's nice that I can easily switch down to 1 Player from the overworld when needed.
Having fun, but only two worlds in we are running into my 6 year old's limits of running and jumping at the same time. Some of the badges help, and using the easy characters, but it would be nice if invulnerability applied to other characters she wanted to play.
October 23, 2023 at 1:27 AM
Having fun, but only two worlds in we are running into my 6 year old's limits of running and jumping at the same time. Some of the badges help, and using the easy characters, but it would be nice if invulnerability applied to other characters she wanted to play.