I wanna work
alllllll byyyyyy myyyyseeeeelf
I wanna work
alllllll byyyyyy myyyyseeeeelf
Some ideas:
• when 3 gens are completed
• the recent-hook-marked survivor takes a protection hit
The 1st option gives killers agency when they lack hooks in late game scenarios
The 2nd discourages survivors abusing the mechanic
Some ideas:
• when 3 gens are completed
• the recent-hook-marked survivor takes a protection hit
The 1st option gives killers agency when they lack hooks in late game scenarios
The 2nd discourages survivors abusing the mechanic
Would love to see a visual redesign of the UI and clawtraps to be more "skull"-themed so it feels like she's dealing in skulls. Like a Skull Merchant..ya know?
Would love to see a visual redesign of the UI and clawtraps to be more "skull"-themed so it feels like she's dealing in skulls. Like a Skull Merchant..ya know?