https://glyph.quest
https://rollal.one
I'm the developer of Codex.Quest & Glyph.Quest - free TTRPG character creator/managers made for the games Basic Fantasy Role-Playing Game 4e AND Knave 2e.
#BFRPG
#TTRPG
#OSR
Add a pack, grab some weapons and get ready to adventure!
(Equipment packs are from the Equipment Emporium expansion)
Add a pack, grab some weapons and get ready to adventure!
(Equipment packs are from the Equipment Emporium expansion)
v3 is the most robust, lean, and well-engineered version yet.
go: codex.quest
v3 is the most robust, lean, and well-engineered version yet.
go: codex.quest
thoughtpunks.com/ope...
#OpenSource #TabletopGames #IndieGames
thoughtpunks.com/ope...
#OpenSource #TabletopGames #IndieGames
If you like solo play with your ttrpgs, check out rollal.one
Free as always.
If you like solo play with your ttrpgs, check out rollal.one
Free as always.
go.bsky.app/666yWeT
go.bsky.app/666yWeT
- Dark Theme: There is now a theme switcher button in the header that allows users to switch the theme of the site between light/dark modes. This is very basic and will be improved upon in time.
- Dark Theme: There is now a theme switcher button in the header that allows users to switch the theme of the site between light/dark modes. This is very basic and will be improved upon in time.
Sure, Jan.
Sure, Jan.
- Random Encounter Generator: The GM screen now has an button to bring up the REG, which will generate Dungeon, Wilderness, and Urban encounters per the roll tables in BFRPG 4th Edition. If an encounter happens, GMs can add an amount of the monster to the Round Tracker.
- Random Encounter Generator: The GM screen now has an button to bring up the REG, which will generate Dungeon, Wilderness, and Urban encounters per the roll tables in BFRPG 4th Edition. If an encounter happens, GMs can add an amount of the monster to the Round Tracker.
- GM Screen: Treasure Generator! All Treasures and Items within Part 7 of the BFRPG treasure roll tables are now a single click away.
- GM Screen: Treasure Generator! All Treasures and Items within Part 7 of the BFRPG treasure roll tables are now a single click away.
- If your character has "beasts of burden" (ie, horses, ponies, etc) it now recalculates your character's carrying capacity to account for their capacity.
- If your character has "beasts of burden" (ie, horses, ponies, etc) it now recalculates your character's carrying capacity to account for their capacity.
- Equipment Store: search filter works much better now.
- Character builder: new button to start with max health.
- Turn off coin weight in Settings Drawer
- I have been quietly working on a lot of quality-of-life improvements under the hood. Maybe you'll notice them, maybe you won't.
- Equipment Store: search filter works much better now.
- Character builder: new button to start with max health.
- Turn off coin weight in Settings Drawer
- I have been quietly working on a lot of quality-of-life improvements under the hood. Maybe you'll notice them, maybe you won't.
- GM Screen: Icons now appear next to PC names to indicate specials related to race/class choices.
NOTE: Right now this is only for default races & classes. Icons for supplemental content coming soon.
- GM Screen: Icons now appear next to PC names to indicate specials related to race/class choices.
NOTE: Right now this is only for default races & classes. Icons for supplemental content coming soon.
- "0 Level Spells" Supplemental Content (Cantrips/Osirons) added.
- Custom "0 Level Spells" functionality.
- "Add/Edit Equipment" & "Add/Edit Spells" moved to Settings Drawer (gearbox icon on Character Sheet)
- "0 Level Spells" Supplemental Content (Cantrips/Osirons) added.
- Custom "0 Level Spells" functionality.
- "Add/Edit Equipment" & "Add/Edit Spells" moved to Settings Drawer (gearbox icon on Character Sheet)
- Dokkalfar Supplemental Race added
- Dokkalfar Supplemental Race added