CODEX.QUEST
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codex.quest
CODEX.QUEST
@codex.quest
https://codex.quest
https://glyph.quest
https://rollal.one

I'm the developer of Codex.Quest & Glyph.Quest - free TTRPG character creator/managers made for the games Basic Fantasy Role-Playing Game 4e AND Knave 2e.

#BFRPG
#TTRPG
#OSR
Equipment Packs are live. Gone are the days of tedious character equipping, now get it done in a flash!

Add a pack, grab some weapons and get ready to adventure!

(Equipment packs are from the Equipment Emporium expansion)
September 22, 2025 at 8:39 PM
Equipment Packs from the Equipment Emporium coming soon!
September 20, 2025 at 4:01 PM
v3 is out! Go find bugs and break things!

v3 is the most robust, lean, and well-engineered version yet.

go: codex.quest
September 9, 2025 at 5:39 PM
We're almost ready to kick the tires!
September 6, 2025 at 6:39 PM
v3.0 is gonna be so good.
August 25, 2025 at 5:58 PM
Coming along nicely!
August 23, 2025 at 3:30 PM
codex.quest 3.0 is in the works. project torchlight
CODEX.QUEST
codex.quest
August 20, 2025 at 4:46 PM
Spellcasters can now create scrolls on the Settings Drawer on their character sheets. #codexquest
July 30, 2025 at 11:14 PM
Hi everyone, I'm surfacing to let you know I built a new thing.

If you like solo play with your ttrpgs, check out rollal.one

Free as always.
Roll Alone - Solo TTRPG Toolkit
Your complete toolkit for solo tabletop RPG adventures. Features advanced dice roller, oracle systems, generators, and decision-making tools for any TTRPG system.
rollal.one
July 20, 2025 at 10:44 PM
I wrote a campaign for the Mörk Borg system, a reimagining of The Lost Mine of Phandelver reworked and set in MB's setting, called The Forsaken Vault of Fändulvr gvorbeck.itch.io/forsaken-vau...
Forsaken Vault of Fändulvr by gvorbeck
A full multi-session grimdark Mörk Borg campaign
gvorbeck.itch.io
December 14, 2024 at 1:15 AM
Reposted by CODEX.QUEST
I made a "starter pack" of OSR folks to follow. I couldn't fit everyone on it (sorry for those I didn't get to, it's not personal!):

go.bsky.app/666yWeT
October 17, 2024 at 6:24 PM
REINTRODUCING Codex.Quest's sister site - glyph.quest! A site made for the OSR TTRPG Knave 2E. I like Knave much more than Maze Rats so I changed games. It's LIVE and ready for Knave Second Edition!
September 26, 2024 at 5:51 PM
Launched 2.13.0
- Dark Theme: There is now a theme switcher button in the header that allows users to switch the theme of the site between light/dark modes. This is very basic and will be improved upon in time.
July 17, 2024 at 7:20 PM
Reposted by CODEX.QUEST
“It’s just too expensive to get into games that aren’t D&D!”

Sure, Jan.
June 18, 2024 at 7:56 PM
Launched 2.12.0
- Random Encounter Generator: The GM screen now has an button to bring up the REG, which will generate Dungeon, Wilderness, and Urban encounters per the roll tables in BFRPG 4th Edition. If an encounter happens, GMs can add an amount of the monster to the Round Tracker.
June 10, 2024 at 5:48 PM
Happy Pride, gamers!
June 4, 2024 at 1:53 PM
Launched 2.11.0
- GM Screen: Treasure Generator! All Treasures and Items within Part 7 of the BFRPG treasure roll tables are now a single click away.
May 28, 2024 at 7:40 PM
Launched 2.10.0
- If your character has "beasts of burden" (ie, horses, ponies, etc) it now recalculates your character's carrying capacity to account for their capacity.
May 16, 2024 at 10:42 PM
Launched 2.9.0
- Equipment Store: search filter works much better now.
- Character builder: new button to start with max health.
- Turn off coin weight in Settings Drawer
- I have been quietly working on a lot of quality-of-life improvements under the hood. Maybe you'll notice them, maybe you won't.
May 14, 2024 at 2:52 AM
Launched 2.8.0
- GM Screen: Icons now appear next to PC names to indicate specials related to race/class choices.

NOTE: Right now this is only for default races & classes. Icons for supplemental content coming soon.
April 17, 2024 at 5:56 PM
Did your DM just hand your PC a really complicated special item? (mine did) Well now, when you create a piece of custom equipment in codex.quest , there is a new "Notes" box for you to write all the particulars down in. Live now.
March 30, 2024 at 3:46 AM
Launched v2.7.0
- "0 Level Spells" Supplemental Content (Cantrips/Osirons) added.
- Custom "0 Level Spells" functionality.
- "Add/Edit Equipment" & "Add/Edit Spells" moved to Settings Drawer (gearbox icon on Character Sheet)
March 13, 2024 at 7:58 PM
Launched v2.6.0
- Dokkalfar Supplemental Race added
March 9, 2024 at 6:30 PM
I finally added the remaining monsters to the bestiary in the GM screen. I have to do some sanity checking and write some tests against them, but they are there!
March 5, 2024 at 5:07 PM