Jazmine
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codewithjazmine.bsky.social
Jazmine
@codewithjazmine.bsky.social
game developer. software engineer.

las vegas, nv

https://www.jazminechargualaf.com
☕️ https://buymeacoffee.com/codewithjazmine
Last week I learned how to import a group of game objects as a .fbx from #Unity to #Blender. I UV unwrapped the building I made with modular prototype pieces I found so I can add custom textures to it. I also switched from URP to HDRP so I can add cool lighting one day.
#indiedev #prototype
January 19, 2026 at 12:46 AM
Joining my brother on this too!
I’ll update y’all when I’m done. 😎
January 7, 2026 at 5:39 PM
Inspired by a current favorite game as a learning exercise.
#prototype #indiedev #Unity
January 7, 2026 at 5:36 PM
Cauldron update! 🧪

- new landing page design
- recipes now save to user accounts via #Firestore
- export to JSON/CSV, ready for #Unity or #Unreal

next: minimal ingredient schema editor + exports with schema for safer Unity/Unreal helpers

#react #typescript #firebase #css #devlog #buildinpublic
August 18, 2025 at 9:37 PM
small style refresh for Cauldron's sign-in/up pages 🧪💜
trying to keep design tweaks light until the app's core features are done, but this was a nice creative break.
now back to building the backend.
#react #typescript #firebase #css #devlog #buildinpublic
August 10, 2025 at 4:12 AM
Cauldron now supports basic recipe creation 🧪
Next, I'll redesign the UI for clarity and recipe saving.
#react #typescript #firebase #devlog
August 9, 2025 at 12:28 AM
little cafe game update: yesterday was about iterating on the interaction system. it's not shown but we can add milk to a pitcher and coffee cup to complete a latte ✨

also added a drop mechanic, but still working on getting the feel right. progress! ☕

#gamedev #unity #unity3d #indiedev
July 29, 2025 at 7:32 PM
little cafe game update: cups can now be picked up, placed on brewing stations (a plate for now lol) and used to brew espresso ☕️

next: visual feedback (no more console log magic lol) + more brewing logic

#gamedev #unity #unity3d #indiedev
July 25, 2025 at 4:18 AM
quick prototype: object pickup in a new first-person game☕

you can grab and hold objects now.
next step is integrating with the main controller once I get access 🛠️

(video: early test)

#gamedev #unity #unity3d #indiedev #devlog
July 22, 2025 at 7:30 PM
added password validation & confirmation to Cauldron 🧪
it also it tells you why your password is bad and shows real success messages. no more console log magic 🔍
#react #typescript #firebase #cozytech #devlog
July 22, 2025 at 12:31 AM
firebase auth is live in Cauldron 🧪🔐
sign up + sign in now work (but only if you believe in the console log magic)
progress feels good. cozy systems are happening ✨
#indiedev #react #typescript #firebase #cozytech
July 19, 2025 at 1:48 AM
started a new dev tool for crafting systems – it's called Cauldron

using #React, #TypeScript, and #Firebase. building it slowly, learning as I go, staying busy
July 17, 2025 at 10:31 PM
Felt like sharing here instead of LinkedIn...
I made Asteroids with #Python and #Pygame today! It was a quick project guided by Boot.dev. I'm having a lot of fun learning & forget I should probably job hunt & network. 😭
www.jazminechargualaf.com/Asteroids-1f...
May 17, 2025 at 1:11 AM
Been fully invested in “The Let Them Theory” by Mel Robbins. I highly recommend it for anyone who struggle with trying to control things you have no power over.

#LetThem do those things.
#LetMe decide what I’ll do next.

Take control of your life and find peace and confidence in yourself 💚
May 2, 2025 at 1:44 PM