Eventually I plan to expand support to the 360 version of the game, and the Model 2 ROM set, and port it to Godot C# for easier MacOS/Linux support.
github.com/coatlessali/...
Eventually I plan to expand support to the 360 version of the game, and the Model 2 ROM set, and port it to Godot C# for easier MacOS/Linux support.
github.com/coatlessali/...