Min
clockworkpirate.bsky.social
Min
@clockworkpirate.bsky.social
AVAILABLE FOR WORK ⚒️
Ex-VRChat Engineer 🎮
Indie GameDev 🕹️
Ward XVI Accordionist/Keyboardist 🪗🎹
I <3 Final Fantasy, UFOs, Ska/Punk/Metal, Indonesia
If I'm correct, I'm trying to understand why - Is this done due to the frustum of the camera, so the arms look "better" rather than the view from the characters head position?
February 25, 2025 at 10:41 AM
The traditional two floating arms that cast no shadows

Plus a full body with arms that mimic the animations and does cast shadows (except for the arms)
February 25, 2025 at 10:41 AM
Since you can only look down to a certain extent, you can't actually see your shoulders that these FPS arms are connected to, so I can only assume there's actually 2 things happening here...
February 25, 2025 at 10:41 AM
If you look really close - The player shadow doesn't actually reflect the mesh of the player arms, yet you do have a rigged body - Why is this?...
February 25, 2025 at 10:41 AM
I looked into options for switchable 1st/3rd person controller and after seeing how Opsive expect me to pay £170 to upgrade something I have owned for years, I thought f*ck that - I know what I'm doing now, I'll build it myself!

So I now have a fully rigged avatar that can have clothing attached!
February 23, 2025 at 2:14 PM
Thanks for the warning. I think the negativity is totally justified, though I am hoping I can escape the political side of social media this time.

Hopefully I'll find cool creatives in the VR space that are sharing awesome work and escape the political bs completely.
February 21, 2025 at 9:01 AM
Here's a quick video of my progress after a couple of weeks. Got a full dialogue system, inventory system, quest system, crafting system and NPC AI all sorted.
January 24, 2025 at 6:48 PM
Thanks for the advice!

Strangely, as soon as I posted the above I got an email from then saying my account has been reactivated!

Think I'll try to find some like-minded folks over this way anyways!
November 26, 2024 at 3:45 PM
God damn 640x480!
November 26, 2024 at 3:16 PM