Clementine
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clementine.games
Clementine
@clementine.games
Creating new AI-powered game mechanics and the tools to build them.
September 8, 2025 at 7:06 PM
For relationships to blossom, play is as important as training or fighting. You can hang out with your Allyon at camp, talk to them, play games - it's a sandbox for both you and your Allyon.

6/7
September 8, 2025 at 7:05 PM
Mutual trust emerges from lasting relationships. We're making creatures that understand natural language, have personalities and memories. Your bond strengthens or weakens based on interactions.

5/7
September 8, 2025 at 7:04 PM
For improvisation, battles must demand quick adaptation. So we made the environment highly dynamic, with Allyon powers that change it through side effects. Drench flames to create blinding steam clouds. Blast the ground beneath enemies to trap them in craters.

4/7
September 8, 2025 at 7:04 PM
Preparation comes from training. You command during battles, but also train beforehand. Example: train your Allyon "when I call for help, teleport to me and build an ice wall." Then during battle, press one button and it happens - because you trained them to do it!

3/7
September 8, 2025 at 7:03 PM
As I was saying…

Allyon is basically the game I always wanted to see from Pokemon. The appeal of monster trainer fantasy: 1) battles decided by preparation, improvisation and mutual trust, and 2) smart, magic pets you can nurture. These are core to our game.

2/7
September 8, 2025 at 7:02 PM
We are building Allyon: Battlecry, the first monster trainer where creatures actually learn from you. It's closer to the Pokemon anime than games: Allyon understand your voice, learn bespoke behaviors, have personalities and memories, and form lasting bonds with you.

1/7
September 8, 2025 at 7:02 PM
It looks like somebody taught Flutterfox a new combat style!

If you want to see more of our new upcoming game, Allyon, check us out below at our new website or our youtube handle where we post frequent new changes and improvements!

clementine.games
www.youtube.com/@clementine-...

#gamedev
August 19, 2025 at 3:59 PM
Here’s another sneak peek at our new game: Allyon.
It’s a real-time, voice-controlled monster trainer — where monsters listen, respond, and learn from every command.
Today, Flutterfox is being put through its paces as we get ready to share a closer look at an early combat system!

#AI #IndieGame
August 2, 2025 at 3:01 PM
Here’s a sneak peek at our new game: Allyon.
It’s the world’s first true monster trainer — where your voice is the controller.

If you want to know more,
• Check us out and subscribe to our newsletter: clementine.games
• Sign up to playtest: docs.google.com/forms/d/e/1F...
July 26, 2025 at 6:45 PM