CJ Sharkey
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cjfirebird.bsky.social
CJ Sharkey
@cjfirebird.bsky.social
Currently: Level Designing at IMakeGame Software
Formerly: Junior Level Designer at Alderon Games, and a Technical Level Designer at Stray Bombay!
A cool top down screenshot too!!!
August 3, 2025 at 9:47 PM
Pre-production screenshots!
June 26, 2025 at 11:14 PM
All the assets you see that are in-engine, in-game screenshots are owned by Blizzard Entertainment. I'm only using them for this personal project and were not distributed to any other individual in any way. This includes some of the 3D Models, Art Assets, Textures, Materials, and more.
June 26, 2025 at 11:12 PM
I look forward to learning a lot more, and I wanted to thank those who have helped me a ton so far and I'm really excited about this next experience that I'll be designing and hopefully release out there soon for everyone to play and check out!
June 26, 2025 at 11:12 PM
What did I learn from this project? It's better to focus more on what the player will be doing in your design and designing the best experience for the player, vs what they'll see in terms of visuals and art. It's crucial what time you spend on a current project when there is a deadline.
June 26, 2025 at 11:12 PM
I started off with a strong Pre-production phase this time, creating Dungeon sketches with a Pencil and Pen on Grid Paper. I sat at my desk drawing shapes and paths, and I came up with one that I really liked. Afterward, I played WoW to look at how the World of Azeroth was designed and sculpted.
June 26, 2025 at 11:12 PM
if you want to check it out! If you do get it, awesome and seriously thank you! If you can leave a positive review down below with your feedback or reach out to me, it would be super cool! We're super hyped for the future of the game and some of my content will be out and released hopefully soon!
June 25, 2025 at 11:49 PM