TTRPGs, Games, Writing, eFeds, etc
Play 1 before 9
Play 2 before any SaGa game
Play 3 before 5
Play 7 before 8/10/10-2
Also, wholeheartedly recommending Final Fantasy Tactics
Play 1 before 9
Play 2 before any SaGa game
Play 3 before 5
Play 7 before 8/10/10-2
Also, wholeheartedly recommending Final Fantasy Tactics
Personally, I'd recommend looking at some one-page RPGs (Honey Heist) and small books (Cairn) to start with
Personally, I'd recommend looking at some one-page RPGs (Honey Heist) and small books (Cairn) to start with
I immediately assign it to my HP stat and now cast with a +26 modifier
I immediately assign it to my HP stat and now cast with a +26 modifier
...uh, I mean, yeah of course I'd but out WotC and give D&D back to the masses, er, yeah
...uh, I mean, yeah of course I'd but out WotC and give D&D back to the masses, er, yeah
I am easily amused
I am easily amused
Tekken sounds daunting with ~100 moves but it can be condensed down to ~10. Like, if there are three jabs but one is clearly better, you're using one move.
It says a lot about optimisation
Tekken sounds daunting with ~100 moves but it can be condensed down to ~10. Like, if there are three jabs but one is clearly better, you're using one move.
It says a lot about optimisation
OR roll 1d4 and apply a benefit:
Temp HP
Damage Buff
AC Buff
Initiative Buff
OR roll 1d4 and apply a benefit:
Temp HP
Damage Buff
AC Buff
Initiative Buff
Wrestling games have similar problems to racing games, where they play very similar to decade-old games
Fire Pro Wrestling World is worth a look if you're ok with the presentation but Def Jam FFNY is 100/10
Wrestling games have similar problems to racing games, where they play very similar to decade-old games
Fire Pro Wrestling World is worth a look if you're ok with the presentation but Def Jam FFNY is 100/10
Known by the locals as Wetherspoons
Known by the locals as Wetherspoons
Some early Soulsbourne fights have good *translatable* ideas however:
Iron Golem supported by a bomb-throwing giant
Duplicates and worshippers in the Fool's Idol fight
Maybe the key is Secondary objectives?
Some early Soulsbourne fights have good *translatable* ideas however:
Iron Golem supported by a bomb-throwing giant
Duplicates and worshippers in the Fool's Idol fight
Maybe the key is Secondary objectives?
Getting the hill implies a "high-ground" bonus, perhaps multiplied by the type of unit taking it
Alternatively, taking the hill allows you to support taking an adjacent area?
Getting the hill implies a "high-ground" bonus, perhaps multiplied by the type of unit taking it
Alternatively, taking the hill allows you to support taking an adjacent area?
As far as specific products:
D&D Starter Set (if they just want D&D)
Cairn (first edition) is ultra cheap
Basic Fantasy RPG
Honey Heist (or another one-page RPG)
As far as specific products:
D&D Starter Set (if they just want D&D)
Cairn (first edition) is ultra cheap
Basic Fantasy RPG
Honey Heist (or another one-page RPG)
Video in question:
youtu.be/WjvYbXZv6tY?...
Video in question:
youtu.be/WjvYbXZv6tY?...
Hard to describe, but it's a game that captures the feeling of playing a tabletop RPG (particularly D&D) really well
Hard to describe, but it's a game that captures the feeling of playing a tabletop RPG (particularly D&D) really well