chrysaora 🎐
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chrysaoravioli.bsky.social
chrysaora 🎐
@chrysaoravioli.bsky.social
Making whatever, whenever.

📺 YT • • • https://www.youtube.com/@chrysaoravioli
PoC "zone capping" feature like Splatoon.

Instead of using my central "Paint Stamper" system, the Zone system painted the zone. But, that means the Paint Stamper is unaware of the changes so I currently have a questionable workaround that fires every frame.
November 20, 2025 at 4:02 AM
Hey, it's Splat Zones!

I can define any n-sided polygon and voila, we can detect paint in that area. Sampling resolution is kept low about 1px/m. Don't need to be too accurate.

Next, I'll introduce a fill operation, so when it hits 75%, it completely fills the zone with the winning team's color.
November 19, 2025 at 4:03 AM
Demo for Modular and Proxy Paint Actors.

Modular contains a singular visible mesh with a single corresponding collision mesh.

Proxy allows multiple visible meshes correspond to a single collision mesh, useful for large collision meshes where multiple static meshes may be associated with it.
November 8, 2025 at 5:26 AM
[ #NinjaGaiden4 Tech ]

Dodge Offset causes the final hit of the rapier's YYY combo to bug out. I don't even know if it's some weird root motion or motion warping error but it's neat to see that the hitbox is independent from the animation.
October 25, 2025 at 3:04 AM
[ #NinjaGaiden4 Tech ]

Using Dodge Offset, it's possible to infinitely loop between standard and Blood Raven combo strings.

In this example, I am looping between the dual swords' XXXXX string and the Blood Raven XXX string.
October 25, 2025 at 3:02 AM
[ #NinjaGaiden4 Tech ]

By using Dodge Offset, you can retain your offset combo even after an Obliteration Technique.
October 25, 2025 at 3:02 AM
This can also be combined with other weapons. Since all weapons have a Blood Raven XXY combo, I can loop their finishers.
October 23, 2025 at 4:34 PM
Weird Dodge Offset + BloodRaven infinite finisher (like Astral Chain sorta?)

Dual Sword Combo: XXXXY
Blood Raven Combo: XXY

Input Sequence
XXXX (Dual Sword) -> Dodge Offset -> Y (Blood Raven)

Just keeping using Dodge Offset to infinitely loop Blood Raven XXY.

#NinjaGaiden4
October 23, 2025 at 4:34 PM