We reduce the colors down with banding (or quantisation) and then use a Bayer matrix to do the dithering. Also make sure you res down and disable any anti aliasing (it's on by default for most engine render pipelines).
We reduce the colors down with banding (or quantisation) and then use a Bayer matrix to do the dithering. Also make sure you res down and disable any anti aliasing (it's on by default for most engine render pipelines).