Aliceblue's Mirror
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chromasilver8.bsky.social
Aliceblue's Mirror
@chromasilver8.bsky.social
21 years old individual with random activity, Creator of the CHROMA project (Also known as Project Endless Storm), Character: Konoe Kanata

Current project ongoing: Niji-iro Reflections (Formerly Nijigasaki Boss Rush)

Doing random stuffs, literally random
This is top 5 worst background
November 12, 2025 at 10:34 PM
Uh, I think I got the cafeteria wrong, it seems to be on 3:00 side instead of 9:00.
September 18, 2025 at 2:58 AM
Priority List #2:
- Character Skill Design: Neutral, this is my playing ground but it's also mandatory.
- Endings: Not Important, this is not important yet, for now I will only focus on Ayumu's stories.
June 14, 2025 at 11:46 PM
And that's all for this time around. Here's what I will try to focus and prioritise:
- Nijigasaki Map Layout: The Most Important, as this will be used in all gameplay runs. This will also determine balance between characters.
- Overworld Character Sprites: Important, obviously.
June 14, 2025 at 11:46 PM
6. Progression: Battles 2
- Victory and defeat will affect experience and reputation you gain or lose. Defeats will not end the game.
June 14, 2025 at 11:46 PM
5. Progression: Battles 1
- As absurd as it sounds, there will be fights going on in Nijigasaki, wild huh? Battle will go on as normal as an RPG Maker game would.
- Leaders; Each character when picked as leader will be different from when recruited.
- When the battle is over, everyone is healed up.
June 14, 2025 at 11:46 PM
4. School Gameplay: Reputation 2
- Reputation is reduced upon breaking rules, late to or skipping classes or failing to resolve conflicts.
- Each character gains reputation differently, some has immunity to certain reputation damage (Example: Shioriko will attend class immediately when it's time).
June 14, 2025 at 11:46 PM
3. School Gameplay: Reputation
- Reputation plays a big part in achieving endings, with each interaction requires you different levels of reputation, low or high.
- Reputation can be gained by interacting with individuals, students or teachers. Doing their favours will grant additional reputation.
June 14, 2025 at 11:46 PM
2. Progression: School Gameplay
- You will come across stuffs within school, explore the layout (Which I'm trying to trace through different sources), find the secrets and achieve any ending.
- You have limited time each day, not real time but a scripted time, this will differ for some characters.
June 14, 2025 at 11:46 PM
1. Progression: Time, Week, Ending Conclusion
- Basically, you start by selecting one character as leader, that will determine how you progress. You have 6 days minus 1 for a week that ends in Saturday where endings will be concluded. Each ending adds items and equipment to start your next run.
June 14, 2025 at 11:46 PM
No

It's just that I want to thank you for it. I know that you don't trust anyone coming across you, so keep such response only to me, is that ok?
June 3, 2025 at 7:22 PM
My my, where did you find it?
June 3, 2025 at 7:15 PM