Christian Dumancic
christiandumancic.bsky.social
Christian Dumancic
@christiandumancic.bsky.social
Programmer, GameDev, enjoys AD&D, shooter games, RPG games in general, dungeon crawlers is particular. Amiga and old school games addict. 🕹️

Creator of custom DS-Tech1 game engine because why not. ⌨️💻

Croteam 🔫, CD Projekt RED ⚔️
October 26, 2025 at 8:42 PM
Watching NCIS LA. Decoration in the Russian mobster/agent's house seems oddly familiar.
August 16, 2025 at 9:06 PM
I propose an upgrade to BlueSky - Poopify icon (tm pending).

So what does it do? It Blocks Account, Mutes Account, Reports as Spam, Hides Post and Mutes Thread.

We don't want to click 4 times each time we want to report something. One click and the bots are gone! Make it so.

#bluesky #poopify
August 12, 2025 at 7:56 PM
Same here... This on the picture on the left is always is "2 and 3 fifths". If you wanted to write "2 times 3/5" you would add multiplication sign in between. Can't remember for the life of me that anybody ever confused those two.
July 31, 2025 at 9:24 PM
Every UE dev right now...
June 7, 2025 at 3:22 PM
'Murican units. 🤨
June 3, 2025 at 10:35 PM
Go and find ladybugs. They eat those little pests. 🐞
May 25, 2025 at 11:27 AM
That's that thing the from that movie that did empty recycle bin on Arnold's brain.
May 24, 2025 at 12:39 PM
So... the medical stuff USA imports from EU will now be 50% more expensive for Americans? 🤨
May 23, 2025 at 2:00 PM
I love your shelf. I want it. 😅
May 22, 2025 at 2:15 PM
"About 5 more of these places" means they plan to deport ~200,000 Americans.
April 15, 2025 at 1:55 PM
FFS... that's the catchphrase for Hydra brainwashing. 😩
April 10, 2025 at 12:12 AM
It's all fun and games until penguins start fighting back. I foresee USA capitulation in few days. 😂
April 3, 2025 at 10:10 AM
You can show charts all you want but it won't make any difference if people are unable to read them. Education system that produces these results is not an education system at all. It's an abomination.
February 14, 2025 at 2:42 PM
It's not the other countries that are ripping you off. And this is the reason why prescription drugs in general cost much less in those countries. Hint: it's not about those other countries at all.
February 2, 2025 at 3:45 PM
This is a rookie resolution - 4k or bust. You have to see the entire map at once and no NPC or monster can be bigger in size than original Amiga lemming. 😅
January 29, 2025 at 1:40 PM
That tower on the right is the clocktower from the Back to the Future, Spielberg made them both in the same town. Marty and Doc were saved from Gremlins by pure accident. :D
December 24, 2024 at 4:15 PM
Ha! That's what you think, Monkey King. 🏴‍☠️🦜

#kingdomrush
December 15, 2024 at 9:45 PM
www.draconis-online.com/videos/edito...

Slowly but surely features are being added. Sequencer is starting to work. Still missing binding to correct entity params and playback. Also still missing key data editing. And rendering is still crap... sigh...

#gamedev #tools #customengine
December 4, 2024 at 11:32 PM
Design for my anim sequencer and current version that actually works.

It shows keys in animated params, has time line, it can play, pause and stop animation, it can skip frames forward and backwards. Next on the list: key selection, insertion, deletion and editing.

#gamedev #tools #customengine
December 1, 2024 at 11:05 PM
Holy crap... Stranger Things chose violence. They didn't have to go this hard but I'm glad they did. 🔥🖖🏼🔥

#strangerthings
November 29, 2024 at 12:17 AM
USA is member of WTO.

WTO has most favored nation rule that says you must treat all countries equally.

So 25% tariffs cannot be on Mexico, China and Canada. They have to be to ALL countries, basically entire world.

Sigh... how come people don't know that, FFS? 😩
November 26, 2024 at 1:26 AM
November 23, 2024 at 12:46 AM
It's cold, dark and raining and I have fresh cup of coffee. Finished with regular work and now doing some minor fixes to my home made engine's component visualizer. It support different visualizations for occluded and non-occluded geometry. It's not much but it's useful...
November 21, 2024 at 6:02 PM
And now my custom engine has pretty custom visualizers. Now on to figure out how to easily add darkened/dashed/dotted lines for visualizers behind the intersecting geometry.

#gamedev
November 17, 2024 at 5:32 PM