#solodev #indiedev #indiegames #indiegamedev #gamedev #godot #godotengine #blender3d #canadianartist
Check out the demo for my game: https://chrissmithgamedev.itch.io/tales-in-the-undergrowth-wood-colossus-demo
I like it a lot too. I'm gonna keep experimenting with this for a bit to see if I can overcome feeling on the fence about it.
I like it a lot too. I'm gonna keep experimenting with this for a bit to see if I can overcome feeling on the fence about it.
It might be a lot of work, but it's definitely doable for me, thanks, I really appreciate you taking the time to share this with me. 😁👍
It might be a lot of work, but it's definitely doable for me, thanks, I really appreciate you taking the time to share this with me. 😁👍
(sorry for the double post, I deleted the other one cause I asked if they were pre-rendered backgrounds before noticing the hashtags lol, oops)
(sorry for the double post, I deleted the other one cause I asked if they were pre-rendered backgrounds before noticing the hashtags lol, oops)
It's a lot of fun to add in small nuances, making the creatures more than just something to hit with an attack.
It's a lot of fun to add in small nuances, making the creatures more than just something to hit with an attack.
Lot's of fun, very addicting, especially when I figured out I can hold the jump button before I start moving. Almost feels like golf, but I am both the golfer and the golf ball lol.
Lot's of fun, very addicting, especially when I figured out I can hold the jump button before I start moving. Almost feels like golf, but I am both the golfer and the golf ball lol.