Chris Maltby
chrismaltby.com
Chris Maltby
@chrismaltby.com
Maker of GB Studio @gbstudio.dev
As part of some work I've been doing to help optimise a @gbstudio.dev project I've put together this tool that other people might find useful codepen.io/roastb/pen/X... it lets you drop in background pngs and it merges similar tiles + creates a common tileset image
June 23, 2025 at 3:28 PM
Been testing out GodotBoy this morning, a project for @godotengine.org that lets you drop in your @gbstudio.dev game and export a native exe for Windows/Mac/Linux. Seems like this could a good way for anyone looking to distribute in the different app stores greenf0x.itch.io/godotboy-tem...
June 23, 2025 at 10:32 AM
Working on some tools to help diagnose slowdown in @gbstudio.dev games. Can scrub through recordings and see what was running each frame. Already found a few easy wins for optimisation coming to the next release! Code up at github.com/chrismaltby/... if anyone might find it useful (plugin devs?)
June 6, 2025 at 5:56 PM
Also worth noting that @gbstudio.dev gives a display of how large your ROM is currently each time you build you game and how far you are off your ROM increasing in size. ROM sizes will be either 128KB, 256KB, 512KB, 1MB, 2MB or 4MB based on how large your game is.
February 7, 2025 at 3:32 PM
Always love seeing a physical release @drgd-retro.bsky.social @horatiu.bsky.social @golosogames.bsky.social (I can't find Pokettohiro on Bluesky but check out pokettohiro.com)
January 31, 2025 at 6:25 PM
Spent the afternoon playing through a collection of @gbstudio.dev games graciously provided by @brokestudio.bsky.social!
January 31, 2025 at 6:23 PM
Back in the UK now! Returned to find another excellent issue of @gbstudiocentral.com magazine all about @gbstudio.dev games
January 13, 2025 at 10:25 AM