Made with Houdini and specifically the mpm solver for the muddy gloop. Flip for the fluid, with using a surface-facing force + gravity to get the gloop to slide down the hand.
Made with Houdini and specifically the mpm solver for the muddy gloop. Flip for the fluid, with using a surface-facing force + gravity to get the gloop to slide down the hand.
Testing how the branching and de-intersection works for dense meshes, using SimpleTreeTools for Houdini, rendered with RedShift.
Testing how the branching and de-intersection works for dense meshes, using SimpleTreeTools for Houdini, rendered with RedShift.
Always felt awkward with colour, these simple palettes are fun to work with.
Simple Tree Tools for the trees - although the name is misleading, the tools are really capable and deep!
Always felt awkward with colour, these simple palettes are fun to work with.
Simple Tree Tools for the trees - although the name is misleading, the tools are really capable and deep!