Chris Cousins
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chriscuz.bsky.social
Chris Cousins
@chriscuz.bsky.social
3D designer, Houdini enthusiast, Brighton dweller.
Fun little piece called 'SQUEEZE', all about the consequences of unchecked greed.
Made with Houdini and specifically the mpm solver for the muddy gloop. Flip for the fluid, with using a surface-facing force + gravity to get the gloop to slide down the hand.
April 27, 2025 at 6:36 PM
Simple effect but quite satisfying. Clusters of points linked with saggy splines. Houdini, RedShift.
February 4, 2025 at 9:53 AM
Sometimes the wireframes are the best bit—>
February 2, 2025 at 10:29 AM
Going back to my roots :-)
Testing how the branching and de-intersection works for dense meshes, using SimpleTreeTools for Houdini, rendered with RedShift.
January 14, 2025 at 10:07 AM
2025 let’s gooooo
January 11, 2025 at 1:25 AM
Dipping into Copernicus for material building, in Houdini. Like substance designer but a bit more clunky, and crashy. Pretty though! And love to stay in Houdini for texturing & maps.
November 27, 2024 at 11:11 PM
Infinite tension. Looping vellum sim (with a few thousand iterations ;-), rendered in Octane/C4D. #houdini #octane
November 17, 2024 at 5:56 PM
Some fun colour sketches, Houdini and RedShift.
Always felt awkward with colour, these simple palettes are fun to work with.
Simple Tree Tools for the trees - although the name is misleading, the tools are really capable and deep!
November 29, 2023 at 8:40 PM
Just putting my stake in the ground! Here’s a green goat. Isn’t he handsome?
November 27, 2023 at 8:25 AM