Oh I also write programs
https://ChengduLittleA.com
My art feed! https://bsky.app/profile/did:plc:kyypaae3znh7utpsdzlbvppn/feed/aaaay7f5qvf6s
AD/NSFW designs: https://bsky.app/profile/did:plc:kyypaae3znh7utpsdzlbvppn/feed/aaabgdnlmmlai
This is not one rear projector doing overscan, but a bunch of dedicated projectors just for sides
This is not one rear projector doing overscan, but a bunch of dedicated projectors just for sides
Refining the placement of screws to take care of problems I haven't considered when drawing
Still need to take care of a few more structural elements then I can go and do switches
#b3d
Refining the placement of screws to take care of problems I haven't considered when drawing
Still need to take care of a few more structural elements then I can go and do switches
#b3d
#b3d
#b3d
#b3d
#b3d
#b3d
#b3d
I probably need to add one more week to the time budget I work on this...
#b3d
I probably need to add one more week to the time budget I work on this...
#b3d
Share 4 arts, tag 4 peeps!
@maddogeleven.bsky.social
@ratbat.bsky.social
@timmehjimmeh.bsky.social
@tilkidud.bsky.social
Share 4 arts, tag 4 peeps!
@maddogeleven.bsky.social
@ratbat.bsky.social
@timmehjimmeh.bsky.social
@tilkidud.bsky.social
I have made all the exposed surfaces into subdiv and it's like... passable but I really hate subdiv...
But this means I can start working on solidifying and internals and stuff and most of those parts can be just boolean so fingers crossed
#b3d
I have made all the exposed surfaces into subdiv and it's like... passable but I really hate subdiv...
But this means I can start working on solidifying and internals and stuff and most of those parts can be just boolean so fingers crossed
#b3d
I had to hammer it open and re-assemble it back in place...
But hey it's real life node based brush :D
I had to hammer it open and re-assemble it back in place...
But hey it's real life node based brush :D
So I could either do spray paint _or_ become a pin-up artiste
So I could either do spray paint _or_ become a pin-up artiste