Chemicular
chemicular.bsky.social
Chemicular
@chemicular.bsky.social
¢нємιѕтяуious - 30 something lost soul • lets connect about video games, game design, anime and art, other digital art mediums, what have you! PDX is where the hearthstone is set
many of them were funded by right-wing engagement & media orgs, but many of the things you covered really opened my eyes. Just wanted to say a big THANK YOU. You have inspired me to create some content along a similar vein, to help inform my community here in Portland.
September 24, 2025 at 8:42 PM
I had to stop what I was doing to like, follow & subscribe-- this is the 1st video of yours I have watched & it blew me away. I've watched the rise of these vultures & have seen the impact they have on the media ecosystem & the ground-level antagonists at protests in Portland... I knew that (1/2)
September 24, 2025 at 8:35 PM
Oh yeah sorry I changed it. Should work.
July 15, 2025 at 6:01 PM
I followed. Chemicular! :D
July 15, 2025 at 5:45 PM
Was looking for a tool like this!~ Fantastic! Thanks so much. Will buy my license here in a week or two.
July 2, 2025 at 9:22 PM
Better than me, I had to do a double take and ask myself "Shit, am I 36? oh not yet lol"
July 1, 2025 at 2:49 PM
Reposted by Chemicular
Disney is actively nuking Midjourney from orbit, and these idiots built a Mickey Mouse generator.
June 25, 2025 at 4:23 PM
I love the fractal at the end :)
June 18, 2025 at 2:44 PM
Gorgeous!
June 18, 2025 at 2:39 PM
would you mind sharing this project file? i'd love to take a peek inside and learn what I can from how you set this up. I love the aesthetic, im learning gdscript, godot & blender rn
June 13, 2025 at 2:10 PM
(2/2) text on the players screen, wait for input, then move onto next animation, then pop up new text on the screen, then wait for input, then move onto the close-out animation?
May 20, 2025 at 3:16 PM
I'm a newer developer, am I understanding the use cases correctly: the animation player plugin thing you can use to say, use nodes/scripting / your visual builder system to do complex animations like say, an in-game cutscene? Like it would go: Play this animation, then wait 10 seconds, pop up 1/2
May 20, 2025 at 3:16 PM
My goodness, that is so cool! Any way you can share how you implemented something like that? I'd love to save that info for later whenever I decide to get around to creating my own creator page :)
May 13, 2025 at 7:16 PM
I will let you know when I post my video and you can let me know what you think :)
May 12, 2025 at 5:37 PM
For my first tutorial vid I want to do I basically want to throw up lines of code, and then break down visually on the screen each specific part like : this is a method, this is a property, this is a function call, these are parameters & arguments and heres how they pair .. etc.,
May 12, 2025 at 5:37 PM
(2/2) handholdey to the point of copy & paste, or they breeze WAY to quickly over certain parts, assuming that the person watching is well-versed in how everything is structured & works in code. I'd love to see any resources that have helped you!
May 12, 2025 at 3:08 PM
I could have written this thread, word for word! I'm on the very edge of understanding coding concepts and object-oriented programming. And the tutorials are severely lacking for us! My plan is to create content to address this. Most tutorials are either 1/2
May 12, 2025 at 3:07 PM
Wow lol I got you mixed up with another person who posted a template :O sorry LOL
May 8, 2025 at 3:35 PM
On project organization, a concept I'm having a hard time wrapping my head around right now is script organization.. specifically, when to use inheritance and when to use composition-based approaches. So anything related to your thought process' on that aspect would be appreciated!
May 8, 2025 at 3:32 PM
Hey buddy! I downloaded that and popped into it, and I'm not sure if I downloaded the wrong thing from Git or what, but when I ran the game it was almost like, incomplete? There was no enemies, and the room transitions didn't really work. The checkpoint system seemed to work lol..
May 7, 2025 at 3:49 PM
More additions to the space the merrier I say! Since there are quite a few platformer templates for Godot, it might be a good idea to add a little extra something to yours? Like say, a dash? or a double jump mechanic?
May 5, 2025 at 2:36 PM
Thanks a ton! I'm a new dev and having code to reference is going to be a huge help! Anything that ends up getting used/referenced will be given credit :)
May 5, 2025 at 2:06 PM
Of course there are leakers everywhere, contrary to what the state regime media would have you believe, not EVERY SINGLE PERSON in the administration and it's agencies are on board with the fascist dictator shit.
April 22, 2025 at 4:39 PM
Imagine: You're a top official at the Pentagon. You've served your country for years, even decades. You have to give up your office for this guy because he wants a room dedicated to a Foosball table. He is your boss.
April 22, 2025 at 4:33 PM